--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local TweenService = game:GetService("TweenService") local screenGui = Instance.new("ScreenGui") screenGui.Name = "GazeGui" screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local letters = {"N", "U", "L", "L"} local positions = { UDim2.new(0.2, 0, 0.4, 0), UDim2.new(0.35, 0, 0.4, 0), UDim2.new(0.5, 0, 0.4, 0), UDim2.new(0.65, 0, 0.4, 0) } local fadeTime = 1 local waveTime = 0.5 local delayBetween = 0.3 local fadeOutTime = 1 local moveDownTime = 1 local waitBeforeFadeOut = 5 for i, letter in ipairs(letters) do local textLabel = Instance.new("TextLabel") textLabel.Name = "Letter" .. letter textLabel.Parent = screenGui textLabel.Size = UDim2.new(0.1, 0, 0.1, 0) textLabel.Position = positions[i] textLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) textLabel.BorderSizePixel = 0 textLabel.Text = letter textLabel.TextColor3 = Color3.fromRGB(0, 0, 0) textLabel.TextScaled = true textLabel.Font = Enum.Font.SourceSansBold textLabel.BackgroundTransparency = 1 textLabel.TextTransparency = 1 local fadeInTweenInfo = TweenInfo.new(fadeTime, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local fadeInGoal = {BackgroundTransparency = 0, TextTransparency = 0} local fadeInTween = TweenService:Create(textLabel, fadeInTweenInfo, fadeInGoal) local waveTweenInfo = TweenInfo.new(waveTime, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut, -1, true) local waveGoal = {Position = textLabel.Position + UDim2.new(0, 0, -0.05, 0)} local waveTween = TweenService:Create(textLabel, waveTweenInfo, waveGoal) local fadeOutTweenInfo = TweenInfo.new(fadeOutTime, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local fadeOutGoal = {BackgroundTransparency = 1, TextTransparency = 1} local fadeOutTween = TweenService:Create(textLabel, fadeOutTweenInfo, fadeOutGoal) local moveDownTweenInfo = TweenInfo.new(moveDownTime, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local moveDownGoal = {Position = textLabel.Position + UDim2.new(0, 0, 1, 0)} local moveDownTween = TweenService:Create(textLabel, moveDownTweenInfo, moveDownGoal) task.delay((i - 1) * delayBetween, function() fadeInTween:Play() fadeInTween.Completed:Wait() waveTween:Play() task.delay(waitBeforeFadeOut, function() waveTween:Cancel() fadeOutTween:Play() moveDownTween:Play() moveDownTween.Completed:Wait() textLabel:Destroy() end) end) end task.wait(8) local yapping = true local Gaze = [[ Gaze Bypass Tutorial: "Null"]] everyClipboard = setclipboard or toclipboard or set_clipboard or (Clipboard and Clipboard.set) local GazerHa_Cooldown = 0.1 if not game:IsLoaded() then game.Loaded:wait() end local guiName = "GazeGayUINOTFemboySexLover" local coreGay = cloneref(game:GetService("CoreGui")) or game:GetService("CoreGui") if not coreGay:FindFirstChild(guiName) then local screenGui = Instance.new("ScreenGui") screenGui.Name = guiName screenGui.Parent = coreGay print("• Gaze bypass √ loaded.") else print("• Gaze bypass √ is already executed..") return end local function fadeTextThatMadeByChatGpt(labeltext) local screenGui = Instance.new("ScreenGui") local label = Instance.new("TextLabel") -- Corrected label variable name screenGui.Parent = coreGay label.Parent = screenGui label.Size = UDim2.new(0.5, 0, 0.2, 0) label.Position = UDim2.new(0.30, 0, 0.45, 0) label.BackgroundTransparency = 1 label.TextTransparency = 1 label.Text = labeltext label.TextColor3 = Color3.new(0, 1, 1) label.TextScaled = true label.Font = Enum.Font.GothamBlack -- Bold, modern font local fadeDuration = GazerHa_Cooldown local tweenService = game:GetService("TweenService") local fadeIn = tweenService:Create(label, TweenInfo.new(fadeDuration), {TextTransparency = 0}) fadeIn:Play() fadeIn.Completed:Wait()task.wait(fadeDuration) local fadeOut = tweenService:Create(label, TweenInfo.new(fadeDuration), {TextTransparency = 1}) fadeOut:Play() fadeOut.Completed:Wait()screenGui:Destroy() end -- here local function isEmoji(c) local code = utf8.codepoint(c) if (code >= 0x1F600 and code <= 0x1F64F) or (code >= 0x1F300 and code <= 0x1F5FF) or (code >= 0x1F680 and code <= 0x1F6FF) or (code >= 0x1F700 and code <= 0x1F77F) or (code >= 0x1F900 and code <= 0x1F9FF) or (code >= 0x2600 and code <= 0x26FF) or (code >= 0x2700 and code <= 0x27BF) or (code >= 0x1F1E6 and code <= 0x1F1FF) then return true end return false end local function Bypass(input) local replacements = { ["0"] = "\xEF\xBC\x90", ["1"] = "\xEF\xBC\x91", ["2"] = "\xEF\xBC\x92", ["3"] = "\xEF\xBC\x93", ["4"] = "\xEF\xBC\x94", ["5"] = "\xEF\xBC\x95", ["6"] = "\xEF\xBC\x96", ["7"] = "\xEF\xBC\x97", ["8"] = "\xEF\xBC\x98", ["9"] = "\xEF\xBC\x99", } local lowerInput = input:lower() for word, replacement in pairs(replacements) do lowerInput = lowerInput:gsub("(%s?)(" .. word .. ")(%s?)", function(before, matched, after) local modifiedReplacement = replacement if before ~= "" then modifiedReplacement = modifiedReplacement end if after ~= "" then modifiedReplacement = modifiedReplacement end return before .. "{" .. modifiedReplacement .. "}" .. after end) end local emojiPattern = "[%z\1-\127\194-\244][\128-\191]*" local modifiedInput = lowerInput:gsub(emojiPattern, function(c) if isEmoji(c) then return "{" .. c .. "}" end return c end) local result = "" local insideReplacedWord = false for i = 1, #modifiedInput do local char = modifiedInput:sub(i, i) if char == "{" then insideReplacedWord = true elseif char == "}" then insideReplacedWord = false elseif insideReplacedWord then result = result .. char elseif char == " " then result = result .. "\b" else result = result .. char if i < #modifiedInput and i % 3 == 1 then result = result .. "" end end end result = result:gsub("{", ""):gsub("}", "") result = result:gsub("•", "\u{0327}") result = result:gsub("i", "ı̇") result = result:gsub("j", "ȷ̇") result = result:gsub("|", "\r") result = result:gsub("\u{0327}", "") local A_1 = result local A_2 = "All" if game:GetService("TextChatService"):FindFirstChild("TextChannels") then game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(A_1) else game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( A_1, A_2) end end local gui = Instance.new("ScreenGui") local GazerMain = Instance.new("Frame") local GazerTitle = Instance.new("TextLabel") local TextBax = Instance.new("TextBox") local chat = Instance.new("TextButton") gui.Name = "Null" gui.Parent = coreGay GazerMain.Size = UDim2.new(0.5, 0, 0.5, 0) GazerMain.Position = UDim2.new(0.25, 0, 0.25, 0) GazerMain.BackgroundColor3 = Color3.new(1, 1, 1) GazerMain.BorderColor3 = Color3.new(0, 0, 0) GazerMain.BorderSizePixel = 1 GazerMain.Active = true GazerMain.Parent = gui GazerTitle.Size = UDim2.new(1, 0, 0.2, 0) GazerTitle.Position = UDim2.new(0, 0, 0, 0) GazerTitle.BackgroundColor3 = Color3.new(0, 0, 0) GazerTitle.BorderColor3 = Color3.new(0, 0, 0) GazerTitle.BorderSizePixel = 1 GazerTitle.Text = "Null Bypasser" GazerTitle.TextSize = 14 GazerTitle.TextColor3 = Color3.new(1, 1, 1) GazerTitle.Font = Enum.Font.Bodoni GazerTitle.Parent = GazerMain TextBax.Size = UDim2.new(0.6, 0, 0.2, 0) TextBax.Position = UDim2.new(0.1, 0, 0.3, 0) TextBax.BackgroundColor3 = Color3.new(0, 0, 0) TextBax.BorderColor3 = Color3.new(0, 0, 0) TextBax.BorderSizePixel = 1 TextBax.PlaceholderText = "(Chat)" TextBax.TextColor3 = Color3.new(1, 1, 1) TextBax.Font = Enum.Font.Code TextBax.Text = "" TextBax.TextSize = 15 TextBax.Parent = GazerMain chat.Size = UDim2.new(0.3, 0, 0.2, 0) chat.Position = UDim2.new(0.26, 0, 0.7, 0) chat.BackgroundColor3 = Color3.new(0, 0, 0) chat.BorderColor3 = Color3.new(0, 0, 0) chat.BorderSizePixel = 1 chat.Text = "Chat" chat.TextSize = 10 chat.TextColor3 = Color3.new(1, 1, 1) chat.Font = Enum.Font.Code chat.Parent = GazerMain chat.MouseButton1Click:Connect(function() local inputString = TextBax.Text Bypass(inputString) end) -- Credits: AnthonyIsntHere/closet. local TweenService = game:GetService("TweenService") local frame = GazerMain frame.Visible = true frame.Size = UDim2.new(0.2, 0, 0.2, 0) frame.Position = UDim2.new(0.5, 0, 0.7, 0) frame.AnchorPoint = Vector2.new(0.5, 0.5) frame.BackgroundTransparency = 1 local targetPosition = UDim2.new(0.5, 0, 0.5, 0) local targetSize = UDim2.new(0.5, 0, 0.5, 0) local targetTransparency = 0 local tweenInfo = TweenInfo.new( 1, -- Duration (in seconds) Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local positionTween = TweenService:Create(frame, tweenInfo, {Position = targetPosition}) local sizeTween = TweenService:Create(frame, tweenInfo, {Size = targetSize}) local transparencyTween = TweenService:Create(frame, tweenInfo, {BackgroundTransparency = targetTransparency}) positionTween:Play() sizeTween:Play() transparencyTween:Play() local TS = game:GetService("TweenService") local UIS = game:GetService("UserInputService") function dragify(Frame) local dragToggle = nil local dragInput = nil local dragStart = nil local startPos = nil local function updateInput(input) local Delta = input.Position - dragStart local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y) TS:Create(Frame, TweenInfo.new(0.3), {Position = Position}):Play() end Frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then dragToggle = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UIS.InputChanged:Connect(function(input) if input == dragInput and dragToggle then updateInput(input) end end) end dragify(GazerMain)