-- P3dr0Poles Hub V1 (Rayfield) - com FE Scripts adicionados na aba "FE Scripts" local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "P3dr0Poles Hub V1", Icon = 0, LoadingTitle = "Loading...", LoadingSubtitle = "by PEDROOPSSS", ShowText = "Rayfield", Theme = "Default", ToggleUIKeybind = "P", DisableRayfieldPrompts = false, DisableBuildWarnings = false, ConfigurationSaving = { Enabled = true, FolderName = "LoL", FileName = "P3dr0Poles Hub V1.txt" }, Discord = { Enabled = false, Invite = "noinvitelink", RememberJoins = true }, KeySystem = true, KeySettings = { Title = "P3dr0Poles", Subtitle = "Key System", Note = "if you want the key, you can have it, here: P3dr0Hub101", FileName = "Get Key", SaveKey = true, GrabKeyFromSite = false, Key = {"P3dr0Hub101"} } }) ---------------------------------------------------- -- Aba Player ---------------------------------------------------- local Tab = Window:CreateTab("Player", 4483362458) local Section = Tab:CreateSection("Player Options") -- WalkSpeed Tab:CreateSlider({ Name = "WalkSpeed", Range = {16, 200}, Increment = 1, Suffix = "Speed", CurrentValue = 16, Flag = "WalkSpeedSlider", Callback = function(Value) pcall(function() local pl = game.Players.LocalPlayer if pl and pl.Character and pl.Character:FindFirstChildOfClass("Humanoid") then pl.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = Value end end) end, }) -- JumpPower Tab:CreateSlider({ Name = "JumpPower", Range = {50, 300}, Increment = 10, Suffix = "Power", CurrentValue = 50, Flag = "JumpPowerSlider", Callback = function(Value) pcall(function() local pl = game.Players.LocalPlayer if pl and pl.Character and pl.Character:FindFirstChildOfClass("Humanoid") then pl.Character:FindFirstChildOfClass("Humanoid").JumpPower = Value end end) end, }) -- Infinite Jump local InfiniteJump = false Tab:CreateToggle({ Name = "Infinite Jump", CurrentValue = false, Flag = "InfiniteJumpToggle", Callback = function(Value) InfiniteJump = Value end, }) game:GetService("UserInputService").JumpRequest:Connect(function() if InfiniteJump then local player = game.Players.LocalPlayer if player and player.Character and player.Character:FindFirstChildOfClass("Humanoid") then player.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping") end end end) -- NoClip local NoClip = false Tab:CreateToggle({ Name = "NoClip", CurrentValue = false, Flag = "NoClipToggle", Callback = function(Value) NoClip = Value end, }) game:GetService("RunService").Stepped:Connect(function() if NoClip then local player = game.Players.LocalPlayer if player and player.Character then for _, part in pairs(player.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end end) -- Fly local Fly = false local FlySpeed = 3 Tab:CreateInput({ Name = "Fly Speed", PlaceholderText = "Digite a velocidade", RemoveTextAfterFocusLost = true, Callback = function(Text) local Value = tonumber(Text) if Value then FlySpeed = Value end end, }) Tab:CreateToggle({ Name = "Fly", CurrentValue = false, Flag = "FlyToggle", Callback = function(Value) Fly = Value end, }) local UIS = game:GetService("UserInputService") local RS = game:GetService("RunService") local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") RS.RenderStepped:Connect(function() if Fly and humanoidRootPart then local moveVector = Vector3.new(0, 0, 0) if UIS:IsKeyDown(Enum.KeyCode.W) then moveVector = moveVector + (workspace.CurrentCamera.CFrame.LookVector * FlySpeed) end if UIS:IsKeyDown(Enum.KeyCode.S) then moveVector = moveVector - (workspace.CurrentCamera.CFrame.LookVector * FlySpeed) end if UIS:IsKeyDown(Enum.KeyCode.A) then moveVector = moveVector - (workspace.CurrentCamera.CFrame.RightVector * FlySpeed) end if UIS:IsKeyDown(Enum.KeyCode.D) then moveVector = moveVector + (workspace.CurrentCamera.CFrame.RightVector * FlySpeed) end if UIS:IsKeyDown(Enum.KeyCode.Space) then moveVector = moveVector + Vector3.new(0, FlySpeed, 0) end if UIS:IsKeyDown(Enum.KeyCode.LeftShift) then moveVector = moveVector - Vector3.new(0, FlySpeed, 0) end humanoidRootPart.Velocity = moveVector * 10 end end) ---------------------------------------------------- -- Aba FPS ---------------------------------------------------- local FPSTab = Window:CreateTab("FPS", 4483362458) FPSTab:CreateButton({ Name = "Aimbot", Callback = function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Exunys/Aimbot-V3/main/src/Aimbot.lua"))() end) end }) FPSTab:CreateButton({ Name = "ESP", Callback = function() pcall(function() _G.Settings = {ShowNames = true, ShowDistance = true} loadstring(game:HttpGet("https://raw.githubusercontent.com/apakekbebas/esp-lib/main/lib.lua", true))() end) end }) ---------------------------------------------------- -- Aba Admin ---------------------------------------------------- local AdminTab = Window:CreateTab("Admin", 4483362458) AdminTab:CreateSection("Admin Scripts") AdminTab:CreateButton({Name="Infinite Yield", Callback=function() pcall(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) end}) AdminTab:CreateButton({Name="AK (Fates Admin)", Callback=function() pcall(function() loadstring(game:HttpGet("https://angelical.me/ak.lua"))() end) end}) AdminTab:CreateButton({Name="Fates Admin", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/fatesc/fates-admin/main/main.lua"))() end) end}) AdminTab:CreateButton({Name="CMD-X", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/CMD-X/CMD-X/master/Source", true))() end) end}) AdminTab:CreateButton({Name="Leg Admin V2", Callback=function() pcall(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/leg1337/legadmv2/main/legadminv2.lua'))() end) end}) AdminTab:CreateButton({Name="Homebrew Admin", Callback=function() pcall(function() loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Syntaxx64/HomebrewAdmin/master/Main"))() end) end}) AdminTab:CreateButton({Name="Reviz Admin", Callback=function() pcall(function() loadstring(game:HttpGetAsync("https://pastebin.com/raw/gQg0G6iA"))() end) end}) AdminTab:CreateButton({Name="GX Admin", Callback=function() pcall(function() loadstring(game:HttpGet("https://pastebin.com/raw/v6E9BmFK",true))() end) end}) AdminTab:CreateButton({Name="IV Admin", Callback=function() pcall(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/BloodyBurns/Hex/main/Iv%20Admin%20v3.lua'))() end) end}) ---------------------------------------------------- -- Aba Hubs ---------------------------------------------------- local HubsTab = Window:CreateTab("Hubs", 4483362458) HubsTab:CreateSection("Spanish Hub") HubsTab:CreateButton({Name="Spanish Hub", Callback=function() pcall(function() loadstring(game:HttpGet(('https://paste.myconan.net/499233.txt')))() end) end}) HubsTab:CreateButton({Name="Ghub v15", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/gclich/GHUBV14XZ/main/Ghub_Main_Loader.txt"))() end) end}) HubsTab:CreateSection("Game Hub") HubsTab:CreateButton({Name="Game Hub Loader 1", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/GamerScripter/Game-Hub/main/loader"))() end) end}) HubsTab:CreateButton({Name="Game Hub Loader 2", Callback=function() pcall(function() loadstring(game:HttpGet("https://paste.myconan.net/489718.txt"))() end) end}) HubsTab:CreateSection("Other Hubs") HubsTab:CreateButton({Name="GHUB-X-ZENXOS-V15", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/gclich/GHUBV15_X_ZENXOS-MAINLOADER/refs/heads/main/GHUB-X-ZENXOS-V15.txt"))() end) end}) HubsTab:CreateButton({Name="System Broken", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/H20CalibreYT/SystemBroken/main/script"))() end) end}) HubsTab:CreateSection("Animations Hub") HubsTab:CreateButton({Name="UGC Emotes Hub", Callback=function() pcall(function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-AFEM-Max-ALL-UGC-EMOTES-FREE-FE-NEW-53663"))() end) end}) HubsTab:CreateButton({Name="AquaMatrix Hub", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/ExploitFin/AquaMatrix/refs/heads/AquaMatrix/AquaMatrix"))() end) end}) ---------------------------------------------------- -- Aba FE -- (os 3 FE originais + mais 3 que você pediu, todos em "FE Scripts") ---------------------------------------------------- local FETab = Window:CreateTab("FE", 4483362458) FETab:CreateSection("FE Scripts") -- Netless (já existente) FETab:CreateButton({Name="Netless", Callback=function() pcall(function() local RunService = game:GetService("RunService") local Players = game:GetService("Players") local player = Players.LocalPlayer RunService.Heartbeat:Connect(function() if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.Velocity = Vector3.new(30,0,0) end end) end) end}) -- R15 Animation GUI (adição) FETab:CreateButton({Name="R15 Animation GUI", Callback=function() pcall(function() loadstring(game:HttpGet("https://gitlab.com/Tsuniox/lua-stuff/-/raw/master/R15GUI.lua"))() end) end}) -- FE Walk on Walls R6/R15 (adição) FETab:CreateButton({Name="FE Walk on Walls R6/R15", Callback=function() pcall(function() loadstring(game:HttpGet("https://pastebin.com/raw/zXk4Rq2r"))() end) end}) -- R15 Spin Fling (adição) FETab:CreateButton({Name="R15 Spin Fling", Callback=function() pcall(function() local power = 500 local pl = game.Players.LocalPlayer if not pl then return end local char = pl.Character or pl.CharacterAdded:Wait() local RunService = game:GetService("RunService") local conn conn = RunService.Stepped:Connect(function() pcall(function() if char and char.Parent then for _, partName in ipairs({"Head","UpperTorso","LowerTorso","HumanoidRootPart"}) do local p = char:FindFirstChild(partName) if p and p:IsA("BasePart") then p.CanCollide = false end end end end) end) task.wait(0.1) if char and char:FindFirstChild("HumanoidRootPart") then local bambam = Instance.new("BodyThrust") bambam.Parent = char.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = char.HumanoidRootPart.Position delay(8, function() pcall(function() if bambam and bambam.Parent then bambam:Destroy() end if conn then conn:Disconnect() end end) end) end end) end}) -- FE Take The L (adicionado conforme link/paste) FETab:CreateButton({Name="FE Take The L", Callback=function() pcall(function() -- tenta carregar o script remoto (Pastebin) loadstring(game:HttpGet("https://pastebin.com/raw/v1MvZeBv", true))() end) end}) -- FE Troll Gui (adicionado) FETab:CreateButton({Name="FE Troll Gui", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/BeamV1/FETrollGui/master/Main", true))() end) end}) -- FE Smug Dance (adicionado: usar o script do site indicado) FETab:CreateButton({Name="FE Smug Dance", Callback=function() pcall(function() -- inseri o conteúdo do script hospedado no link indicado (rbx-scripts.com/fe-smug-dance) -- alguns sites exigem copiar o script manualmente; tentamos obter via HttpGet, se não estiver disponível, avisa no console. local ok, res = pcall(function() return ArtificialHB = Instance.new("BindableEvent", script) ArtificialHB.Name = "Heartbeat" script:WaitForChild("Heartbeat") Player = game:GetService("Players").LocalPlayer PlayerGui = Player.PlayerGui Cam = workspace.CurrentCamera Backpack = Player.Backpack Character = Player.Character Humanoid = Character.Humanoid Mouse = Player:GetMouse() RootPart = Character["HumanoidRootPart"] Torso = Character["Torso"] Head = Character["Head"] RightArm = Character["Right Arm"] LeftArm = Character["Left Arm"] RightLeg = Character["Right Leg"] LeftLeg = Character["Left Leg"] RootJoint = RootPart["RootJoint"] Neck = Torso["Neck"] RightShoulder = Torso["Right Shoulder"] LeftShoulder = Torso["Left Shoulder"] RightHip = Torso["Right Hip"] LeftHip = Torso["Left Hip"] Character = Player.Character Humanoid = Character.Humanoid local BODY = {} for _, c in pairs(Character:GetDescendants()) do if c:IsA("BasePart") and c.Name ~= "Handle" then if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) end table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name}) elseif c:IsA("JointInstance") then table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil}) end end function refit() Character.Parent = workspace for e = 1, #BODY do if BODY[e] ~= nil then local STUFF = BODY[e] local PART = STUFF[1] local PARENT = STUFF[2] local MATERIAL = STUFF[3] local COLOR = STUFF[4] local TRANSPARENCY = STUFF[5] --local SIZE = STUFF[6] local NAME = STUFF[7] if PART.ClassName == "Part" and PART ~= RootPart then PART.Material = MATERIAL PART.Transparency = TRANSPARENCY PART.Name = NAME end if PART.Parent ~= PARENT then Humanoid:remove() PART.Parent = PARENT Humanoid = IT("Humanoid",Character) end end end end Humanoid.Died:connect(function() refit() end) Player = game:GetService("Players").LocalPlayer PlayerGui = Player.PlayerGui Cam = workspace.CurrentCamera Backpack = Player.Backpack Character = Player.Character Humanoid = Character.Humanoid Mouse = Player:GetMouse() RootPart = Character["HumanoidRootPart"] Torso = Character["Torso"] Head = Character["Head"] RightArm = Character["Right Arm"] LeftArm = Character["Left Arm"] RightLeg = Character["Right Leg"] LeftLeg = Character["Left Leg"] RootJoint = RootPart["RootJoint"] Neck = Torso["Neck"] RightShoulder = Torso["Right Shoulder"] LeftShoulder = Torso["Left Shoulder"] RightHip = Torso["Right Hip"] LeftHip = Torso["Left Hip"] local sick = Instance.new("Sound",Torso) IT = Instance.new CF = CFrame.new VT = Vector3.new RAD = math.rad C3 = Color3.new UD2 = UDim2.new BRICKC = BrickColor.new ANGLES = CFrame.Angles EULER = CFrame.fromEulerAnglesXYZ COS = math.cos ACOS = math.acos SIN = math.sin ASIN = math.asin ABS = math.abs MRANDOM = math.random FLOOR = math.floor local Speed = 0.1 AnimationSpeed=.8 SmoothTime=2 function swait(num) if num==0 or num==nil then --if Stagger.Value==false or Stun.Value<=100 then --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() script.Heartbeat.Event:wait() --end else for i=0,num do --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() script.Heartbeat.Event:wait() --[[if Stagger.Value==true or Stun.Value>=StunT.Value then break end]] end end end script:WaitForChild("Heartbeat") frame = 1/60 tf = 0 allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater. tossremainder = false --if set to true t will be set to 0 after Fire()-ing. lastframe = tick() script.Heartbeat:Fire() --ayy lmao game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp tf = tf + s if tf >= frame then if allowframeloss then script.Heartbeat:Fire() lastframe=tick() else ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame)))) for i=1, math.floor(tf/frame) do script.Heartbeat:Fire() end lastframe=tick() end if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf/frame) end end end) Anim = { Properties = { Looping = true, Priority = Enum.AnimationPriority.Action }, Keyframes = { [0] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(-10.657), 0, 0), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(169.767)), }, ["Left Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(-169.767)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)), }, }, }, }, [0.017] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.001, -0.003) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.115)), ["Left Leg"] = { CFrame = CFrame.new(-0.003, 0.003, 0) * CFrame.Angles(math.rad(-5.271), math.rad(-0.745), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.002, -0.001, -0.001) * CFrame.Angles(math.rad(0.63), math.rad(-0.458), math.rad(169.08)), }, ["Left Arm"] = { CFrame = CFrame.new(0.003, -0.01, -0.001) * CFrame.Angles(math.rad(-0.573), math.rad(-0.516), math.rad(-169.137)), }, ["Right Leg"] = { CFrame = CFrame.new(0.001, 0.003, 0.001) * CFrame.Angles(math.rad(-4.526), math.rad(0.516), math.rad(-9.454)), }, }, }, }, [0.033] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.003, -0.014) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.516)), ["Left Leg"] = { CFrame = CFrame.new(-0.011, 0.012, 0.002) * CFrame.Angles(math.rad(-5.386), math.rad(-0.286), math.rad(9.339)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.008, -0.003, -0.004) * CFrame.Angles(math.rad(2.464), math.rad(-1.948), math.rad(167.132)), }, ["Left Arm"] = { CFrame = CFrame.new(0.012, -0.039, -0.004) * CFrame.Angles(math.rad(-2.349), math.rad(-2.005), math.rad(-167.189)), }, ["Right Leg"] = { CFrame = CFrame.new(0.004, 0.013, 0.003) * CFrame.Angles(math.rad(-4.641), math.rad(-0.229), math.rad(-9.454)), }, }, }, }, [0.05] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.006, -0.031) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.089)), ["Left Leg"] = { CFrame = CFrame.new(-0.024, 0.027, 0.004) * CFrame.Angles(math.rad(-5.615), math.rad(0.458), math.rad(9.225)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.016, -0.005, -0.008) * CFrame.Angles(math.rad(5.386), math.rad(-4.469), math.rad(163.866)), }, ["Left Arm"] = { CFrame = CFrame.new(0.026, -0.084, -0.006) * CFrame.Angles(math.rad(-5.214), math.rad(-4.641), math.rad(-164.095)), }, ["Right Leg"] = { CFrame = CFrame.new(0.009, 0.028, 0.006) * CFrame.Angles(math.rad(-4.756), math.rad(-1.432), math.rad(-9.454)), }, }, }, }, [0.067] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.011, -0.056) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.948)), ["Left Leg"] = { CFrame = CFrame.new(-0.043, 0.047, 0.007) * CFrame.Angles(math.rad(-5.959), math.rad(1.432), math.rad(9.11)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.021, -0.004, -0.011) * CFrame.Angles(math.rad(9.282), math.rad(-8.308), math.rad(159.569)), }, ["Left Arm"] = { CFrame = CFrame.new(0.044, -0.139, -0.004) * CFrame.Angles(math.rad(-8.938), math.rad(-8.537), math.rad(-159.913)), }, ["Right Leg"] = { CFrame = CFrame.new(0.016, 0.05, 0.01) * CFrame.Angles(math.rad(-4.927), math.rad(-3.094), math.rad(-9.511)), }, }, }, }, [0.083] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.016, -0.087) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-3.094)), ["Left Leg"] = { CFrame = CFrame.new(-0.068, 0.074, 0.01) * CFrame.Angles(math.rad(-6.36), math.rad(2.75), math.rad(8.881)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.018, -0.001, -0.007) * CFrame.Angles(math.rad(13.923), math.rad(-13.694), math.rad(154.355)), }, ["Left Arm"] = { CFrame = CFrame.new(0.065, -0.196, 0.005) * CFrame.Angles(math.rad(-13.35), math.rad(-13.98), math.rad(-154.928)), }, ["Right Leg"] = { CFrame = CFrame.new(0.025, 0.078, 0.015) * CFrame.Angles(math.rad(-5.157), math.rad(-5.271), math.rad(-9.568)), }, }, }, }, [0.1] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.024, -0.126) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-4.412)), ["Left Leg"] = { CFrame = CFrame.new(-0.098, 0.106, 0.014) * CFrame.Angles(math.rad(-6.875), math.rad(4.354), math.rad(8.709)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.001, 0.007, 0.007) * CFrame.Angles(math.rad(19.022), math.rad(-20.684), math.rad(148.396)), }, ["Left Arm"] = { CFrame = CFrame.new(0.081, -0.245, 0.024) * CFrame.Angles(math.rad(-18.277), math.rad(-21.028), math.rad(-149.198)), }, ["Right Leg"] = { CFrame = CFrame.new(0.035, 0.113, 0.019) * CFrame.Angles(math.rad(-5.443), math.rad(-7.964), math.rad(-9.626)), }, }, }, }, [0.117] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.032, -0.171) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-6.016)), ["Left Leg"] = { CFrame = CFrame.new(-0.134, 0.144, 0.017) * CFrame.Angles(math.rad(-7.448), math.rad(6.188), math.rad(8.48)), }, ["Right Arm"] = { CFrame = CFrame.new(0.038, 0.015, 0.042) * CFrame.Angles(math.rad(24.408), math.rad(-29.622), math.rad(141.864)), }, ["Left Arm"] = { CFrame = CFrame.new(0.083, -0.274, 0.052) * CFrame.Angles(math.rad(-23.377), math.rad(-29.908), math.rad(-142.838)), }, ["Right Leg"] = { CFrame = CFrame.new(0.048, 0.153, 0.024) * CFrame.Angles(math.rad(-5.787), math.rad(-11.115), math.rad(-9.74)), }, }, }, }, [0.133] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.042, -0.224) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-7.907)), ["Left Leg"] = { CFrame = CFrame.new(-0.175, 0.187, 0.02) * CFrame.Angles(math.rad(-8.136), math.rad(8.365), math.rad(8.251)), }, ["Right Arm"] = { CFrame = CFrame.new(0.105, 0.017, 0.108) * CFrame.Angles(math.rad(29.679), math.rad(-40.451), math.rad(134.702)), }, ["Left Arm"] = { CFrame = CFrame.new(0.058, -0.272, 0.085) * CFrame.Angles(math.rad(-28.419), math.rad(-40.737), math.rad(-135.963)), }, ["Right Leg"] = { CFrame = CFrame.new(0.063, 0.2, 0.027) * CFrame.Angles(math.rad(-6.188), math.rad(-14.725), math.rad(-9.912)), }, }, }, }, [0.15] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.052, -0.276) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-9.74)), ["Left Leg"] = { CFrame = CFrame.new(-0.217, 0.23, 0.023) * CFrame.Angles(math.rad(-8.824), math.rad(10.542), math.rad(8.021)), }, ["Right Arm"] = { CFrame = CFrame.new(0.189, 0.002, 0.201) * CFrame.Angles(math.rad(33.919), math.rad(-51.738), math.rad(127.598)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.002, -0.239, 0.108) * CFrame.Angles(math.rad(-32.429), math.rad(-51.967), math.rad(-129.03)), }, ["Right Leg"] = { CFrame = CFrame.new(0.078, 0.246, 0.028) * CFrame.Angles(math.rad(-6.589), math.rad(-18.335), math.rad(-10.084)), }, }, }, }, [0.167] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.061, -0.321) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-11.345)), ["Left Leg"] = { CFrame = CFrame.new(-0.254, 0.267, 0.024) * CFrame.Angles(math.rad(-9.397), math.rad(12.433), math.rad(7.85)), }, ["Right Arm"] = { CFrame = CFrame.new(0.272, -0.028, 0.302) * CFrame.Angles(math.rad(36.383), math.rad(-61.765), math.rad(120.837)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.086, -0.191, 0.115) * CFrame.Angles(math.rad(-34.721), math.rad(-61.937), math.rad(-122.441)), }, ["Right Leg"] = { CFrame = CFrame.new(0.091, 0.287, 0.027) * CFrame.Angles(math.rad(-6.99), math.rad(-21.486), math.rad(-10.256)), }, }, }, }, [0.183] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.068, -0.36) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-12.662)), ["Left Leg"] = { CFrame = CFrame.new(-0.285, 0.298, 0.024) * CFrame.Angles(math.rad(-9.855), math.rad(14.037), math.rad(7.735)), }, ["Right Arm"] = { CFrame = CFrame.new(0.344, -0.071, 0.402) * CFrame.Angles(math.rad(36.612), math.rad(-70.359), math.rad(113.618)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.179, -0.141, 0.106) * CFrame.Angles(math.rad(-34.836), math.rad(-70.417), math.rad(-115.279)), }, ["Right Leg"] = { CFrame = CFrame.new(0.103, 0.321, 0.025) * CFrame.Angles(math.rad(-7.334), math.rad(-24.122), math.rad(-10.485)), }, }, }, }, [0.2] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.074, -0.391) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-13.808)), ["Left Leg"] = { CFrame = CFrame.new(-0.311, 0.324, 0.025) * CFrame.Angles(math.rad(-10.256), math.rad(15.355), math.rad(7.678)), }, ["Right Arm"] = { CFrame = CFrame.new(0.403, -0.117, 0.492) * CFrame.Angles(math.rad(33.289), math.rad(-77.292), math.rad(104.278)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.27, -0.097, 0.086) * CFrame.Angles(math.rad(-31.398), math.rad(-77.292), math.rad(-106.112)), }, ["Right Leg"] = { CFrame = CFrame.new(0.112, 0.348, 0.023) * CFrame.Angles(math.rad(-7.62), math.rad(-26.299), math.rad(-10.6)), }, }, }, }, [0.217] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.078, -0.416) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-14.668)), ["Left Leg"] = { CFrame = CFrame.new(-0.331, 0.343, 0.024) * CFrame.Angles(math.rad(-10.6), math.rad(16.387), math.rad(7.563)), }, ["Right Arm"] = { CFrame = CFrame.new(0.448, -0.162, 0.566) * CFrame.Angles(math.rad(22.746), math.rad(-82.449), math.rad(89.152)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.35, -0.064, 0.063) * CFrame.Angles(math.rad(-20.97), math.rad(-82.391), math.rad(-91.272)), }, ["Right Leg"] = { CFrame = CFrame.new(0.12, 0.37, 0.021) * CFrame.Angles(math.rad(-7.85), math.rad(-28.018), math.rad(-10.772)), }, }, }, }, [0.233] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.082, -0.433) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.298)), ["Left Leg"] = { CFrame = CFrame.new(-0.345, 0.357, 0.024) * CFrame.Angles(math.rad(-10.829), math.rad(17.131), math.rad(7.563)), }, ["Right Arm"] = { CFrame = CFrame.new(0.479, -0.198, 0.621) * CFrame.Angles(math.rad(-1.833), math.rad(-85.428), math.rad(61.306)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.412, -0.04, 0.042) * CFrame.Angles(math.rad(2.922), math.rad(-85.371), math.rad(-64.229)), }, ["Right Leg"] = { CFrame = CFrame.new(0.126, 0.385, 0.02) * CFrame.Angles(math.rad(-8.021), math.rad(-29.221), math.rad(-10.886)), }, }, }, }, [0.25] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.084, -0.444) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.642)), ["Left Leg"] = { CFrame = CFrame.new(-0.354, 0.366, 0.024) * CFrame.Angles(math.rad(-10.943), math.rad(17.533), math.rad(7.506)), }, ["Right Arm"] = { CFrame = CFrame.new(0.496, -0.221, 0.655) * CFrame.Angles(math.rad(-32.716), math.rad(-86.23), math.rad(28.476)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.451, -0.026, 0.027) * CFrame.Angles(math.rad(32.888), math.rad(-86.173), math.rad(-32.372)), }, ["Right Leg"] = { CFrame = CFrame.new(0.129, 0.394, 0.018) * CFrame.Angles(math.rad(-8.136), math.rad(-29.908), math.rad(-10.943)), }, }, }, }, [0.267] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.084, -0.447) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.756)), ["Left Leg"] = { CFrame = CFrame.new(-0.357, 0.368, 0.024) * CFrame.Angles(math.rad(-11.001), math.rad(17.704), math.rad(7.506)), }, ["Right Arm"] = { CFrame = CFrame.new(0.502, -0.229, 0.666) * CFrame.Angles(math.rad(-44.462), math.rad(-86.173), math.rad(16.1)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.464, -0.022, 0.022) * CFrame.Angles(math.rad(44.462), math.rad(-86.173), math.rad(-20.225)), }, ["Right Leg"] = { CFrame = CFrame.new(0.13, 0.397, 0.018) * CFrame.Angles(math.rad(-8.193), math.rad(-30.138), math.rad(-10.943)), }, }, }, }, [0.283] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.083, -0.443) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.584)), ["Left Leg"] = { CFrame = CFrame.new(-0.353, 0.365, 0.024) * CFrame.Angles(math.rad(-10.943), math.rad(17.475), math.rad(7.506)), }, ["Right Arm"] = { CFrame = CFrame.new(0.495, -0.219, 0.651) * CFrame.Angles(math.rad(-29.164), math.rad(-86.173), math.rad(32.258)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.447, -0.028, 0.029) * CFrame.Angles(math.rad(29.335), math.rad(-86.173), math.rad(-36.096)), }, ["Right Leg"] = { CFrame = CFrame.new(0.129, 0.393, 0.018) * CFrame.Angles(math.rad(-8.136), math.rad(-29.851), math.rad(-10.943)), }, }, }, }, [0.3] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.081, -0.429) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.126)), ["Left Leg"] = { CFrame = CFrame.new(-0.342, 0.354, 0.024) * CFrame.Angles(math.rad(-10.772), math.rad(16.902), math.rad(7.563)), }, ["Right Arm"] = { CFrame = CFrame.new(0.471, -0.189, 0.608) * CFrame.Angles(math.rad(6.875), math.rad(-84.855), math.rad(70.818)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.397, -0.046, 0.048) * CFrame.Angles(math.rad(-5.5), math.rad(-84.74), math.rad(-73.396)), }, ["Right Leg"] = { CFrame = CFrame.new(0.124, 0.381, 0.02) * CFrame.Angles(math.rad(-7.964), math.rad(-28.877), math.rad(-10.829)), }, }, }, }, [0.317] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.076, -0.406) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-14.324)), ["Left Leg"] = { CFrame = CFrame.new(-0.323, 0.336, 0.024) * CFrame.Angles(math.rad(-10.485), math.rad(15.986), math.rad(7.62)), }, ["Right Arm"] = { CFrame = CFrame.new(0.431, -0.143, 0.537) * CFrame.Angles(math.rad(28.533), math.rad(-80.501), math.rad(96.773)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.318, -0.077, 0.073) * CFrame.Angles(math.rad(-26.643), math.rad(-80.443), math.rad(-98.721)), }, ["Right Leg"] = { CFrame = CFrame.new(0.117, 0.361, 0.022) * CFrame.Angles(math.rad(-7.735), math.rad(-27.33), math.rad(-10.714)), }, }, }, }, [0.333] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.07, -0.374) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-13.178)), ["Left Leg"] = { CFrame = CFrame.new(-0.297, 0.31, 0.025) * CFrame.Angles(math.rad(-10.027), math.rad(14.668), math.rad(7.678)), }, ["Right Arm"] = { CFrame = CFrame.new(0.371, -0.09, 0.443) * CFrame.Angles(math.rad(35.753), math.rad(-73.51), math.rad(110.008)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.219, -0.121, 0.098) * CFrame.Angles(math.rad(-33.919), math.rad(-73.568), math.rad(-111.784)), }, ["Right Leg"] = { CFrame = CFrame.new(0.107, 0.333, 0.025) * CFrame.Angles(math.rad(-7.448), math.rad(-25.153), math.rad(-10.542)), }, }, }, }, [0.35] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.063, -0.333) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-11.746)), ["Left Leg"] = { CFrame = CFrame.new(-0.263, 0.277, 0.024) * CFrame.Angles(math.rad(-9.511), math.rad(12.949), math.rad(7.85)), }, ["Right Arm"] = { CFrame = CFrame.new(0.294, -0.039, 0.332) * CFrame.Angles(math.rad(36.669), math.rad(-64.4), math.rad(118.889)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.112, -0.176, 0.113) * CFrame.Angles(math.rad(-35.008), math.rad(-64.515), math.rad(-120.493)), }, ["Right Leg"] = { CFrame = CFrame.new(0.095, 0.297, 0.027) * CFrame.Angles(math.rad(-7.105), math.rad(-22.288), math.rad(-10.313)), }, }, }, }, [0.367] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.053, -0.283) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-9.969)), ["Left Leg"] = { CFrame = CFrame.new(-0.223, 0.236, 0.023) * CFrame.Angles(math.rad(-8.881), math.rad(10.829), math.rad(8.021)), }, ["Right Arm"] = { CFrame = CFrame.new(0.201, -0.001, 0.215) * CFrame.Angles(math.rad(34.377), math.rad(-53.285), math.rad(126.624)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.013, -0.232, 0.11) * CFrame.Angles(math.rad(-32.888), math.rad(-53.514), math.rad(-128.056)), }, ["Right Leg"] = { CFrame = CFrame.new(0.08, 0.253, 0.028) * CFrame.Angles(math.rad(-6.646), math.rad(-18.793), math.rad(-10.141)), }, }, }, }, [0.383] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.042, -0.224) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-7.907)), ["Left Leg"] = { CFrame = CFrame.new(-0.175, 0.187, 0.02) * CFrame.Angles(math.rad(-8.136), math.rad(8.365), math.rad(8.251)), }, ["Right Arm"] = { CFrame = CFrame.new(0.105, 0.017, 0.108) * CFrame.Angles(math.rad(29.679), math.rad(-40.451), math.rad(134.702)), }, ["Left Arm"] = { CFrame = CFrame.new(0.058, -0.272, 0.085) * CFrame.Angles(math.rad(-28.419), math.rad(-40.737), math.rad(-135.963)), }, ["Right Leg"] = { CFrame = CFrame.new(0.063, 0.2, 0.027) * CFrame.Angles(math.rad(-6.188), math.rad(-14.725), math.rad(-9.912)), }, }, }, }, [0.4] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.031, -0.164) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-5.787)), ["Left Leg"] = { CFrame = CFrame.new(-0.128, 0.138, 0.017) * CFrame.Angles(math.rad(-7.391), math.rad(5.901), math.rad(8.537)), }, ["Right Arm"] = { CFrame = CFrame.new(0.031, 0.014, 0.036) * CFrame.Angles(math.rad(23.606), math.rad(-28.19), math.rad(142.838)), }, ["Left Arm"] = { CFrame = CFrame.new(0.084, -0.271, 0.048) * CFrame.Angles(math.rad(-22.632), math.rad(-28.533), math.rad(-143.812)), }, ["Right Leg"] = { CFrame = CFrame.new(0.046, 0.147, 0.023) * CFrame.Angles(math.rad(-5.73), math.rad(-10.6), math.rad(-9.74)), }, }, }, }, [0.417] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.021, -0.114) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-4.011)), ["Left Leg"] = { CFrame = CFrame.new(-0.089, 0.096, 0.013) * CFrame.Angles(math.rad(-6.704), math.rad(3.839), math.rad(8.766)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.008, 0.004, 0.001) * CFrame.Angles(math.rad(17.533), math.rad(-18.507), math.rad(150.172)), }, ["Left Arm"] = { CFrame = CFrame.new(0.077, -0.232, 0.018) * CFrame.Angles(math.rad(-16.845), math.rad(-18.85), math.rad(-150.86)), }, ["Right Leg"] = { CFrame = CFrame.new(0.032, 0.102, 0.018) * CFrame.Angles(math.rad(-5.329), math.rad(-7.162), math.rad(-9.626)), }, }, }, }, [0.433] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.014, -0.073) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-2.578)), ["Left Leg"] = { CFrame = CFrame.new(-0.057, 0.062, 0.009) * CFrame.Angles(math.rad(-6.188), math.rad(2.177), math.rad(8.995)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.021, -0.003, -0.01) * CFrame.Angles(math.rad(11.86), math.rad(-11.173), math.rad(156.704)), }, ["Left Arm"] = { CFrame = CFrame.new(0.056, -0.172, 0.001) * CFrame.Angles(math.rad(-11.402), math.rad(-11.459), math.rad(-157.162)), }, ["Right Leg"] = { CFrame = CFrame.new(0.021, 0.066, 0.013) * CFrame.Angles(math.rad(-5.042), math.rad(-4.297), math.rad(-9.511)), }, }, }, }, [0.45] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.008, -0.041) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.432)), ["Left Leg"] = { CFrame = CFrame.new(-0.032, 0.035, 0.005) * CFrame.Angles(math.rad(-5.73), math.rad(0.802), math.rad(9.167)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.019, -0.005, -0.01) * CFrame.Angles(math.rad(6.933), math.rad(-5.959), math.rad(162.147)), }, ["Left Arm"] = { CFrame = CFrame.new(0.033, -0.106, -0.005) * CFrame.Angles(math.rad(-6.704), math.rad(-6.131), math.rad(-162.434)), }, ["Right Leg"] = { CFrame = CFrame.new(0.012, 0.037, 0.008) * CFrame.Angles(math.rad(-4.813), math.rad(-2.063), math.rad(-9.511)), }, }, }, }, [0.467] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.003, -0.018) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.63)), ["Left Leg"] = { CFrame = CFrame.new(-0.014, 0.016, 0.002) * CFrame.Angles(math.rad(-5.443), math.rad(-0.115), math.rad(9.339)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.01, -0.003, -0.005) * CFrame.Angles(math.rad(3.209), math.rad(-2.521), math.rad(166.33)), }, ["Left Arm"] = { CFrame = CFrame.new(0.015, -0.05, -0.004) * CFrame.Angles(math.rad(-3.094), math.rad(-2.636), math.rad(-166.444)), }, ["Right Leg"] = { CFrame = CFrame.new(0.005, 0.016, 0.004) * CFrame.Angles(math.rad(-4.641), math.rad(-0.516), math.rad(-9.454)), }, }, }, }, [0.483] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.001, -0.005) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.172)), ["Left Leg"] = { CFrame = CFrame.new(-0.004, 0.004, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.688), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.003, -0.001, -0.002) * CFrame.Angles(math.rad(0.802), math.rad(-0.63), math.rad(168.908)), }, ["Left Arm"] = { CFrame = CFrame.new(0.004, -0.013, -0.001) * CFrame.Angles(math.rad(-0.802), math.rad(-0.63), math.rad(-168.908)), }, ["Right Leg"] = { CFrame = CFrame.new(0.001, 0.004, 0.001) * CFrame.Angles(math.rad(-4.526), math.rad(0.458), math.rad(-9.454)), }, }, }, }, [0.5] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(-10.657), 0, 0), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(169.767)), }, ["Left Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(-169.767)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)), }, }, }, }, [0.517] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.001, -0.004) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.115)), ["Left Leg"] = { CFrame = CFrame.new(-0.003, 0.004, 0.001) * CFrame.Angles(math.rad(-5.214), math.rad(-0.63), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.004, -0.01, -0.002) * CFrame.Angles(math.rad(-0.573), math.rad(0.573), math.rad(169.137)), }, ["Left Arm"] = { CFrame = CFrame.new(0.003, -0.001, -0.001) * CFrame.Angles(math.rad(0.63), math.rad(0.516), math.rad(-169.08)), }, ["Right Leg"] = { CFrame = CFrame.new(0.001, 0.004, 0) * CFrame.Angles(math.rad(-4.584), math.rad(0.63), math.rad(-9.397)), }, }, }, }, [0.533] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.003, -0.017) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.401)), ["Left Leg"] = { CFrame = CFrame.new(-0.011, 0.017, 0.004) * CFrame.Angles(math.rad(-5.329), math.rad(-0.057), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.015, -0.04, -0.005) * CFrame.Angles(math.rad(-2.235), math.rad(2.235), math.rad(167.189)), }, ["Left Arm"] = { CFrame = CFrame.new(0.01, -0.004, -0.005) * CFrame.Angles(math.rad(2.406), math.rad(2.12), math.rad(-167.017)), }, ["Right Leg"] = { CFrame = CFrame.new(0.006, 0.017, 0) * CFrame.Angles(math.rad(-4.87), math.rad(0.172), math.rad(-9.397)), }, }, }, }, [0.55] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.007, -0.037) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.917)), ["Left Leg"] = { CFrame = CFrame.new(-0.024, 0.039, 0.009) * CFrame.Angles(math.rad(-5.5), math.rad(1.031), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.034, -0.086, -0.009) * CFrame.Angles(math.rad(-4.927), math.rad(5.157), math.rad(164.095)), }, ["Left Arm"] = { CFrame = CFrame.new(0.018, -0.008, -0.01) * CFrame.Angles(math.rad(5.271), math.rad(4.927), math.rad(-163.751)), }, ["Right Leg"] = { CFrame = CFrame.new(0.014, 0.038, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.573), math.rad(-9.282)), }, }, }, }, [0.567] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.012, -0.066) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.604)), ["Left Leg"] = { CFrame = CFrame.new(-0.042, 0.069, 0.015) * CFrame.Angles(math.rad(-5.73), math.rad(2.464), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.058, -0.142, -0.01) * CFrame.Angles(math.rad(-8.422), math.rad(9.454), math.rad(159.913)), }, ["Left Arm"] = { CFrame = CFrame.new(0.025, -0.011, -0.014) * CFrame.Angles(math.rad(9.053), math.rad(9.11), math.rad(-159.34)), }, ["Right Leg"] = { CFrame = CFrame.new(0.024, 0.068, 0.001) * CFrame.Angles(math.rad(-5.901), math.rad(-1.662), math.rad(-9.225)), }, }, }, }, [0.583] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.02, -0.104) * CFrame.Angles(math.rad(-10.657), 0, math.rad(2.521)), ["Left Leg"] = { CFrame = CFrame.new(-0.066, 0.108, 0.023) * CFrame.Angles(math.rad(-6.073), math.rad(4.354), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.085, -0.201, -0.003) * CFrame.Angles(math.rad(-12.548), math.rad(15.298), math.rad(154.87)), }, ["Left Arm"] = { CFrame = CFrame.new(0.024, -0.012, -0.013) * CFrame.Angles(math.rad(13.465), math.rad(14.897), math.rad(-154.011)), }, ["Right Leg"] = { CFrame = CFrame.new(0.038, 0.106, 0.001) * CFrame.Angles(math.rad(-6.646), math.rad(-3.037), math.rad(-9.11)), }, }, }, }, [0.6] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.028, -0.149) * CFrame.Angles(math.rad(-10.657), 0, math.rad(3.61)), ["Left Leg"] = { CFrame = CFrame.new(-0.095, 0.155, 0.032) * CFrame.Angles(math.rad(-6.474), math.rad(6.646), math.rad(9.511)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.107, -0.252, 0.014) * CFrame.Angles(math.rad(-16.96), math.rad(22.918), math.rad(149.084)), }, ["Left Arm"] = { CFrame = CFrame.new(0.009, -0.011, 0) * CFrame.Angles(math.rad(18.335), math.rad(22.46), math.rad(-147.88)), }, ["Right Leg"] = { CFrame = CFrame.new(0.055, 0.152, 0.001) * CFrame.Angles(math.rad(-7.62), math.rad(-4.641), math.rad(-8.995)), }, }, }, }, [0.617] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.038, -0.203) * CFrame.Angles(math.rad(-10.657), 0, math.rad(4.927)), ["Left Leg"] = { CFrame = CFrame.new(-0.13, 0.211, 0.041) * CFrame.Angles(math.rad(-6.933), math.rad(9.397), math.rad(9.568)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.115, -0.284, 0.041) * CFrame.Angles(math.rad(-21.429), math.rad(32.372), math.rad(142.609)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.028, -0.011, 0.033) * CFrame.Angles(math.rad(23.205), math.rad(31.914), math.rad(-141.12)), }, ["Right Leg"] = { CFrame = CFrame.new(0.076, 0.206, 0) * CFrame.Angles(math.rad(-8.709), math.rad(-6.646), math.rad(-8.881)), }, }, }, }, [0.633] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.05, -0.265) * CFrame.Angles(math.rad(-10.657), 0, math.rad(6.474)), ["Left Leg"] = { CFrame = CFrame.new(-0.17, 0.276, 0.05) * CFrame.Angles(math.rad(-7.448), math.rad(12.49), math.rad(9.683)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.093, -0.285, 0.073) * CFrame.Angles(math.rad(-25.554), math.rad(43.774), math.rad(135.218)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.092, -0.021, 0.096) * CFrame.Angles(math.rad(27.788), math.rad(43.43), math.rad(-133.442)), }, ["Right Leg"] = { CFrame = CFrame.new(0.101, 0.268, -0.003) * CFrame.Angles(math.rad(-10.027), math.rad(-8.881), math.rad(-8.824)), }, }, }, }, [0.65] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.062, -0.328) * CFrame.Angles(math.rad(-10.657), 0, math.rad(7.964)), ["Left Leg"] = { CFrame = CFrame.new(-0.21, 0.34, 0.058) * CFrame.Angles(math.rad(-8.021), math.rad(15.642), math.rad(9.798)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.032, -0.256, 0.097) * CFrame.Angles(math.rad(-28.132), math.rad(55.52), math.rad(127.311)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.173, -0.049, 0.188) * CFrame.Angles(math.rad(30.882), math.rad(55.29), math.rad(-125.363)), }, ["Right Leg"] = { CFrame = CFrame.new(0.127, 0.329, -0.006) * CFrame.Angles(math.rad(-11.287), math.rad(-11.173), math.rad(-8.824)), }, }, }, }, [0.667] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.072, -0.381) * CFrame.Angles(math.rad(-10.657), 0, math.rad(9.282)), ["Left Leg"] = { CFrame = CFrame.new(-0.246, 0.395, 0.064) * CFrame.Angles(math.rad(-8.48), math.rad(18.335), math.rad(9.912)), }, ["Right Arm"] = { CFrame = CFrame.new(0.054, -0.213, 0.104) * CFrame.Angles(math.rad(-28.075), math.rad(65.776), math.rad(118.717)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.251, -0.092, 0.289) * CFrame.Angles(math.rad(31.341), math.rad(65.718), math.rad(-116.712)), }, ["Right Leg"] = { CFrame = CFrame.new(0.15, 0.382, -0.01) * CFrame.Angles(math.rad(-12.433), math.rad(-13.121), math.rad(-8.881)), }, }, }, }, [0.683] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.08, -0.427) * CFrame.Angles(math.rad(-10.657), 0, math.rad(10.371)), ["Left Leg"] = { CFrame = CFrame.new(-0.276, 0.442, 0.068) * CFrame.Angles(math.rad(-8.938), math.rad(20.626), math.rad(10.084)), }, ["Right Arm"] = { CFrame = CFrame.new(0.152, -0.168, 0.094) * CFrame.Angles(math.rad(-23.606), math.rad(74.313), math.rad(107.258)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.318, -0.146, 0.388) * CFrame.Angles(math.rad(27.387), math.rad(74.427), math.rad(-105.31)), }, ["Right Leg"] = { CFrame = CFrame.new(0.17, 0.426, -0.014) * CFrame.Angles(math.rad(-13.407), math.rad(-14.782), math.rad(-8.938)), }, }, }, }, [0.7] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.087, -0.464) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.287)), ["Left Leg"] = { CFrame = CFrame.new(-0.301, 0.48, 0.071) * CFrame.Angles(math.rad(-9.282), math.rad(22.517), math.rad(10.199)), }, ["Right Arm"] = { CFrame = CFrame.new(0.247, -0.13, 0.074) * CFrame.Angles(math.rad(-9.167), math.rad(80.787), math.rad(87.204)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.371, -0.202, 0.478) * CFrame.Angles(math.rad(13.235), math.rad(81.074), math.rad(-85.199)), }, ["Right Leg"] = { CFrame = CFrame.new(0.186, 0.462, -0.017) * CFrame.Angles(math.rad(-14.209), math.rad(-16.157), math.rad(-8.995)), }, }, }, }, [0.717] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.093, -0.493) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.975)), ["Left Leg"] = { CFrame = CFrame.new(-0.32, 0.51, 0.072) * CFrame.Angles(math.rad(-9.568), math.rad(24.007), math.rad(10.313)), }, ["Right Arm"] = { CFrame = CFrame.new(0.331, -0.1, 0.05) * CFrame.Angles(math.rad(25.955), math.rad(84.053), math.rad(47.727)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.411, -0.254, 0.551) * CFrame.Angles(math.rad(-24.064), math.rad(84.397), math.rad(-43.316)), }, ["Right Leg"] = { CFrame = CFrame.new(0.199, 0.489, -0.02) * CFrame.Angles(math.rad(-14.84), math.rad(-17.189), math.rad(-9.053)), }, }, }, }, [0.733] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.097, -0.514) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.49)), ["Left Leg"] = { CFrame = CFrame.new(-0.335, 0.531, 0.073) * CFrame.Angles(math.rad(-9.798), math.rad(25.038), math.rad(10.428)), }, ["Right Arm"] = { CFrame = CFrame.new(0.395, -0.08, 0.028) * CFrame.Angles(math.rad(63.312), math.rad(83.652), math.rad(7.277)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.437, -0.296, 0.605) * CFrame.Angles(math.rad(-63.713), math.rad(83.824), math.rad(-0.401)), }, ["Right Leg"] = { CFrame = CFrame.new(0.209, 0.509, -0.022) * CFrame.Angles(math.rad(-15.241), math.rad(-17.934), math.rad(-9.11)), }, }, }, }, [0.75] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.099, -0.527) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.777)), ["Left Leg"] = { CFrame = CFrame.new(-0.343, 0.544, 0.074) * CFrame.Angles(math.rad(-9.912), math.rad(25.669), math.rad(10.485)), }, ["Right Arm"] = { CFrame = CFrame.new(0.436, -0.069, 0.013) * CFrame.Angles(math.rad(79.24), math.rad(82.277), math.rad(-10.542)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.452, -0.323, 0.638) * CFrame.Angles(math.rad(-79.469), math.rad(82.334), math.rad(17.303)), }, ["Right Leg"] = { CFrame = CFrame.new(0.214, 0.521, -0.024) * CFrame.Angles(math.rad(-15.527), math.rad(-18.392), math.rad(-9.167)), }, }, }, }, [0.767] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.1, -0.531) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.892)), ["Left Leg"] = { CFrame = CFrame.new(-0.346, 0.548, 0.074) * CFrame.Angles(math.rad(-9.969), math.rad(25.84), math.rad(10.485)), }, ["Right Arm"] = { CFrame = CFrame.new(0.449, -0.065, 0.008) * CFrame.Angles(math.rad(83.193), math.rad(81.704), math.rad(-15.126)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.457, -0.332, 0.649) * CFrame.Angles(math.rad(-83.193), math.rad(81.704), math.rad(21.772)), }, ["Right Leg"] = { CFrame = CFrame.new(0.216, 0.525, -0.024) * CFrame.Angles(math.rad(-15.642), math.rad(-18.564), math.rad(-9.167)), }, }, }, }, [0.783] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.099, -0.525) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.777)), ["Left Leg"] = { CFrame = CFrame.new(-0.342, 0.542, 0.074) * CFrame.Angles(math.rad(-9.912), math.rad(25.554), math.rad(10.485)), }, ["Right Arm"] = { CFrame = CFrame.new(0.431, -0.07, 0.015) * CFrame.Angles(math.rad(77.922), math.rad(82.449), math.rad(-8.995)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.451, -0.32, 0.635) * CFrame.Angles(math.rad(-78.151), math.rad(82.506), math.rad(15.814)), }, ["Right Leg"] = { CFrame = CFrame.new(0.214, 0.519, -0.023) * CFrame.Angles(math.rad(-15.527), math.rad(-18.335), math.rad(-9.167)), }, }, }, }, [0.8] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.096, -0.509) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.376)), ["Left Leg"] = { CFrame = CFrame.new(-0.331, 0.526, 0.073) * CFrame.Angles(math.rad(-9.74), math.rad(24.752), math.rad(10.371)), }, ["Right Arm"] = { CFrame = CFrame.new(0.379, -0.085, 0.034) * CFrame.Angles(math.rad(54.889), math.rad(83.996), math.rad(16.444)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.431, -0.285, 0.592) * CFrame.Angles(math.rad(-55.061), math.rad(84.225), math.rad(-9.798)), }, ["Right Leg"] = { CFrame = CFrame.new(0.206, 0.504, -0.022) * CFrame.Angles(math.rad(-15.126), math.rad(-17.762), math.rad(-9.11)), }, }, }, }, [0.817] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.091, -0.482) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.746)), ["Left Leg"] = { CFrame = CFrame.new(-0.313, 0.498, 0.072) * CFrame.Angles(math.rad(-9.454), math.rad(23.377), math.rad(10.256)), }, ["Right Arm"] = { CFrame = CFrame.new(0.297, -0.112, 0.061) * CFrame.Angles(math.rad(8.079), math.rad(83.136), math.rad(67.323)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.396, -0.233, 0.522) * CFrame.Angles(math.rad(-4.756), math.rad(83.48), math.rad(-64.4)), }, ["Right Leg"] = { CFrame = CFrame.new(0.194, 0.478, -0.019) * CFrame.Angles(math.rad(-14.553), math.rad(-16.788), math.rad(-9.053)), }, }, }, }, [0.833] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.084, -0.444) * CFrame.Angles(math.rad(-10.657), 0, math.rad(10.772)), ["Left Leg"] = { CFrame = CFrame.new(-0.287, 0.459, 0.069) * CFrame.Angles(math.rad(-9.11), math.rad(21.486), math.rad(10.141)), }, ["Right Arm"] = { CFrame = CFrame.new(0.193, -0.151, 0.087) * CFrame.Angles(math.rad(-19.251), math.rad(77.407), math.rad(100.268)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.343, -0.17, 0.428) * CFrame.Angles(math.rad(23.205), math.rad(77.578), math.rad(-98.434)), }, ["Right Leg"] = { CFrame = CFrame.new(0.177, 0.442, -0.015) * CFrame.Angles(math.rad(-13.751), math.rad(-15.413), math.rad(-8.938)), }, }, }, }, [0.85] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.074, -0.395) * CFrame.Angles(math.rad(-10.657), 0, math.rad(9.626)), ["Left Leg"] = { CFrame = CFrame.new(-0.255, 0.41, 0.065) * CFrame.Angles(math.rad(-8.652), math.rad(19.022), math.rad(9.969)), }, ["Right Arm"] = { CFrame = CFrame.new(0.081, -0.2, 0.102) * CFrame.Angles(math.rad(-27.387), math.rad(68.411), math.rad(115.852)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.271, -0.107, 0.318) * CFrame.Angles(math.rad(30.768), math.rad(68.411), math.rad(-113.847)), }, ["Right Leg"] = { CFrame = CFrame.new(0.156, 0.395, -0.011) * CFrame.Angles(math.rad(-12.72), math.rad(-13.636), math.rad(-8.881)), }, }, }, }, [0.867] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.063, -0.336) * CFrame.Angles(math.rad(-10.657), 0, math.rad(8.136)), ["Left Leg"] = { CFrame = CFrame.new(-0.216, 0.348, 0.059) * CFrame.Angles(math.rad(-8.079), math.rad(16.043), math.rad(9.798)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.021, -0.251, 0.099) * CFrame.Angles(math.rad(-28.304), math.rad(57.067), math.rad(126.165)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.185, -0.054, 0.202) * CFrame.Angles(math.rad(31.112), math.rad(56.837), math.rad(-124.16)), }, ["Right Leg"] = { CFrame = CFrame.new(0.13, 0.337, -0.007) * CFrame.Angles(math.rad(-11.459), math.rad(-11.459), math.rad(-8.824)), }, }, }, }, [0.883] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.05, -0.265) * CFrame.Angles(math.rad(-10.657), 0, math.rad(6.474)), ["Left Leg"] = { CFrame = CFrame.new(-0.17, 0.276, 0.05) * CFrame.Angles(math.rad(-7.448), math.rad(12.49), math.rad(9.683)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.093, -0.285, 0.073) * CFrame.Angles(math.rad(-25.554), math.rad(43.774), math.rad(135.218)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.092, -0.021, 0.096) * CFrame.Angles(math.rad(27.788), math.rad(43.43), math.rad(-133.442)), }, ["Right Leg"] = { CFrame = CFrame.new(0.101, 0.268, -0.003) * CFrame.Angles(math.rad(-10.027), math.rad(-8.881), math.rad(-8.824)), }, }, }, }, [0.9] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.037, -0.195) * CFrame.Angles(math.rad(-10.657), 0, math.rad(4.756)), ["Left Leg"] = { CFrame = CFrame.new(-0.124, 0.203, 0.04) * CFrame.Angles(math.rad(-6.818), math.rad(8.938), math.rad(9.568)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.116, -0.281, 0.036) * CFrame.Angles(math.rad(-20.798), math.rad(30.94), math.rad(143.526)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.021, -0.011, 0.026) * CFrame.Angles(math.rad(22.517), math.rad(30.481), math.rad(-142.094)), }, ["Right Leg"] = { CFrame = CFrame.new(0.073, 0.198, 0) * CFrame.Angles(math.rad(-8.537), math.rad(-6.303), math.rad(-8.881)), }, }, }, }, [0.917] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.026, -0.135) * CFrame.Angles(math.rad(-10.657), 0, math.rad(3.266)), ["Left Leg"] = { CFrame = CFrame.new(-0.086, 0.141, 0.029) * CFrame.Angles(math.rad(-6.36), math.rad(5.959), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.102, -0.239, 0.008) * CFrame.Angles(math.rad(-15.699), math.rad(20.569), math.rad(150.802)), }, ["Left Arm"] = { CFrame = CFrame.new(0.015, -0.012, -0.005) * CFrame.Angles(math.rad(16.902), math.rad(20.111), math.rad(-149.714)), }, ["Right Leg"] = { CFrame = CFrame.new(0.05, 0.138, 0.001) * CFrame.Angles(math.rad(-7.334), math.rad(-4.183), math.rad(-8.995)), }, }, }, }, [0.933] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.016, -0.087) * CFrame.Angles(math.rad(-10.657), 0, math.rad(2.12)), ["Left Leg"] = { CFrame = CFrame.new(-0.055, 0.09, 0.02) * CFrame.Angles(math.rad(-5.901), math.rad(3.495), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.073, -0.176, -0.007) * CFrame.Angles(math.rad(-10.714), math.rad(12.605), math.rad(157.105)), }, ["Left Arm"] = { CFrame = CFrame.new(0.026, -0.012, -0.014) * CFrame.Angles(math.rad(11.516), math.rad(12.204), math.rad(-156.417)), }, ["Right Leg"] = { CFrame = CFrame.new(0.032, 0.089, 0.001) * CFrame.Angles(math.rad(-6.303), math.rad(-2.406), math.rad(-9.167)), }, }, }, }, [0.95] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.009, -0.049) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.203)), ["Left Leg"] = { CFrame = CFrame.new(-0.031, 0.051, 0.011) * CFrame.Angles(math.rad(-5.615), math.rad(1.604), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.044, -0.109, -0.01) * CFrame.Angles(math.rad(-6.36), math.rad(6.818), math.rad(162.434)), }, ["Left Arm"] = { CFrame = CFrame.new(0.022, -0.01, -0.012) * CFrame.Angles(math.rad(6.818), math.rad(6.532), math.rad(-161.975)), }, ["Right Leg"] = { CFrame = CFrame.new(0.018, 0.05, 0.001) * CFrame.Angles(math.rad(-5.558), math.rad(-1.031), math.rad(-9.282)), }, }, }, }, [0.967] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.004, -0.022) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.516)), ["Left Leg"] = { CFrame = CFrame.new(-0.014, 0.023, 0.005) * CFrame.Angles(math.rad(-5.386), math.rad(0.229), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.02, -0.052, -0.007) * CFrame.Angles(math.rad(-2.922), math.rad(2.922), math.rad(166.387)), }, ["Left Arm"] = { CFrame = CFrame.new(0.012, -0.006, -0.007) * CFrame.Angles(math.rad(3.151), math.rad(2.807), math.rad(-166.215)), }, ["Right Leg"] = { CFrame = CFrame.new(0.008, 0.022, 0.001) * CFrame.Angles(math.rad(-4.985), math.rad(-0.057), math.rad(-9.339)), }, }, }, }, [0.983] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.001, -0.005) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.115)), ["Left Leg"] = { CFrame = CFrame.new(-0.003, 0.006, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.573), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.005, -0.013, -0.002) * CFrame.Angles(math.rad(-0.745), math.rad(0.688), math.rad(168.908)), }, ["Left Arm"] = { CFrame = CFrame.new(0.003, -0.002, -0.002) * CFrame.Angles(math.rad(0.802), math.rad(0.688), math.rad(-168.851)), }, ["Right Leg"] = { CFrame = CFrame.new(0.002, 0.006, 0) * CFrame.Angles(math.rad(-4.641), math.rad(0.573), math.rad(-9.397)), }, }, }, }, [1] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(-10.657), 0, 0), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(169.767)), }, ["Left Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(-169.767)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)), }, }, }, }, [1.017] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.001, -0.004) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.115)), ["Left Leg"] = { CFrame = CFrame.new(-0.003, 0.003, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.688), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.003, -0.001, -0.001) * CFrame.Angles(math.rad(0.688), math.rad(-0.516), math.rad(169.023)), }, ["Left Arm"] = { CFrame = CFrame.new(0.003, -0.011, -0.001) * CFrame.Angles(math.rad(-0.688), math.rad(-0.573), math.rad(-169.023)), }, ["Right Leg"] = { CFrame = CFrame.new(0.001, 0.004, 0.001) * CFrame.Angles(math.rad(-4.526), math.rad(0.458), math.rad(-9.454)), }, }, }, }, [1.033] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.003, -0.016) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.573)), ["Left Leg"] = { CFrame = CFrame.new(-0.012, 0.014, 0.002) * CFrame.Angles(math.rad(-5.443), math.rad(-0.229), math.rad(9.339)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.009, -0.003, -0.005) * CFrame.Angles(math.rad(2.807), math.rad(-2.177), math.rad(166.731)), }, ["Left Arm"] = { CFrame = CFrame.new(0.013, -0.044, -0.004) * CFrame.Angles(math.rad(-2.693), math.rad(-2.292), math.rad(-166.845)), }, ["Right Leg"] = { CFrame = CFrame.new(0.005, 0.014, 0.003) * CFrame.Angles(math.rad(-4.641), math.rad(-0.344), math.rad(-9.454)), }, }, }, }, [1.05] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.007, -0.036) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.261)), ["Left Leg"] = { CFrame = CFrame.new(-0.028, 0.03, 0.004) * CFrame.Angles(math.rad(-5.672), math.rad(0.63), math.rad(9.225)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.017, -0.005, -0.009) * CFrame.Angles(math.rad(6.131), math.rad(-5.157), math.rad(163.121)), }, ["Left Arm"] = { CFrame = CFrame.new(0.029, -0.094, -0.006) * CFrame.Angles(math.rad(-5.844), math.rad(-5.271), math.rad(-163.35)), }, ["Right Leg"] = { CFrame = CFrame.new(0.01, 0.032, 0.007) * CFrame.Angles(math.rad(-4.756), math.rad(-1.719), math.rad(-9.454)), }, }, }, }, [1.067] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.012, -0.064) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-2.235)), ["Left Leg"] = { CFrame = CFrame.new(-0.049, 0.054, 0.008) * CFrame.Angles(math.rad(-6.073), math.rad(1.776), math.rad(9.053)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.021, -0.004, -0.011) * CFrame.Angles(math.rad(10.485), math.rad(-9.626), math.rad(158.251)), }, ["Left Arm"] = { CFrame = CFrame.new(0.05, -0.154, -0.002) * CFrame.Angles(math.rad(-10.027), math.rad(-9.855), math.rad(-158.652)), }, ["Right Leg"] = { CFrame = CFrame.new(0.018, 0.057, 0.011) * CFrame.Angles(math.rad(-4.985), math.rad(-3.667), math.rad(-9.511)), }, }, }, }, [1.083] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.019, -0.099) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-3.495)), ["Left Leg"] = { CFrame = CFrame.new(-0.077, 0.084, 0.011) * CFrame.Angles(math.rad(-6.532), math.rad(3.266), math.rad(8.824)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.014, 0.001, -0.004) * CFrame.Angles(math.rad(15.584), math.rad(-15.814), math.rad(152.464)), }, ["Left Arm"] = { CFrame = CFrame.new(0.071, -0.213, 0.011) * CFrame.Angles(math.rad(-14.954), math.rad(-16.1), math.rad(-153.094)), }, ["Right Leg"] = { CFrame = CFrame.new(0.028, 0.089, 0.016) * CFrame.Angles(math.rad(-5.214), math.rad(-6.131), math.rad(-9.568)), }, }, }, }, [1.1] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.027, -0.143) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-5.042)), ["Left Leg"] = { CFrame = CFrame.new(-0.112, 0.121, 0.015) * CFrame.Angles(math.rad(-7.105), math.rad(5.042), math.rad(8.594)), }, ["Right Arm"] = { CFrame = CFrame.new(0.012, 0.01, 0.018) * CFrame.Angles(math.rad(21.142), math.rad(-24.007), math.rad(145.875)), }, ["Left Arm"] = { CFrame = CFrame.new(0.084, -0.259, 0.034) * CFrame.Angles(math.rad(-20.283), math.rad(-24.351), math.rad(-146.734)), }, ["Right Leg"] = { CFrame = CFrame.new(0.04, 0.128, 0.021) * CFrame.Angles(math.rad(-5.558), math.rad(-9.167), math.rad(-9.683)), }, }, }, }, [1.117] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.037, -0.195) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-6.875)), ["Left Leg"] = { CFrame = CFrame.new(-0.153, 0.164, 0.019) * CFrame.Angles(math.rad(-7.792), math.rad(7.219), math.rad(8.365)), }, ["Right Arm"] = { CFrame = CFrame.new(0.065, 0.017, 0.068) * CFrame.Angles(math.rad(26.872), math.rad(-34.435), math.rad(138.598)), }, ["Left Arm"] = { CFrame = CFrame.new(0.076, -0.277, 0.067) * CFrame.Angles(math.rad(-25.783), math.rad(-34.721), math.rad(-139.744)), }, ["Right Leg"] = { CFrame = CFrame.new(0.055, 0.174, 0.025) * CFrame.Angles(math.rad(-5.959), math.rad(-12.72), math.rad(-9.798)), }, }, }, }, [1.133] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.048, -0.252) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-8.881)), ["Left Leg"] = { CFrame = CFrame.new(-0.198, 0.211, 0.022) * CFrame.Angles(math.rad(-8.48), math.rad(9.568), math.rad(8.136)), }, ["Right Arm"] = { CFrame = CFrame.new(0.149, 0.011, 0.155) * CFrame.Angles(math.rad(32.143), math.rad(-46.639), math.rad(130.806)), }, ["Left Arm"] = { CFrame = CFrame.new(0.03, -0.257, 0.099) * CFrame.Angles(math.rad(-30.768), math.rad(-46.868), math.rad(-132.181)), }, ["Right Leg"] = { CFrame = CFrame.new(0.071, 0.226, 0.027) * CFrame.Angles(math.rad(-6.417), math.rad(-16.73), math.rad(-10.027)), }, }, }, }, [1.15] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.057, -0.304) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-10.714)), ["Left Leg"] = { CFrame = CFrame.new(-0.24, 0.253, 0.024) * CFrame.Angles(math.rad(-9.167), math.rad(11.746), math.rad(7.907)), }, ["Right Arm"] = { CFrame = CFrame.new(0.24, -0.014, 0.261) * CFrame.Angles(math.rad(35.581), math.rad(-57.926), math.rad(123.53)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.05, -0.211, 0.114) * CFrame.Angles(math.rad(-34.034), math.rad(-58.098), math.rad(-125.077)), }, ["Right Leg"] = { CFrame = CFrame.new(0.086, 0.271, 0.027) * CFrame.Angles(math.rad(-6.818), math.rad(-20.283), math.rad(-10.199)), }, }, }, }, [1.167] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.066, -0.348) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-12.261)), ["Left Leg"] = { CFrame = CFrame.new(-0.275, 0.289, 0.024) * CFrame.Angles(math.rad(-9.74), math.rad(13.579), math.rad(7.792)), }, ["Right Arm"] = { CFrame = CFrame.new(0.322, -0.056, 0.37) * CFrame.Angles(math.rad(36.841), math.rad(-67.666), math.rad(116.139)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.147, -0.157, 0.11) * CFrame.Angles(math.rad(-35.065), math.rad(-67.781), math.rad(-117.8)), }, ["Right Leg"] = { CFrame = CFrame.new(0.099, 0.31, 0.026) * CFrame.Angles(math.rad(-7.219), math.rad(-23.319), math.rad(-10.428)), }, }, }, }, [1.183] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.072, -0.384) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-13.522)), ["Left Leg"] = { CFrame = CFrame.new(-0.305, 0.318, 0.025) * CFrame.Angles(math.rad(-10.199), math.rad(15.011), math.rad(7.678)), }, ["Right Arm"] = { CFrame = CFrame.new(0.389, -0.105, 0.47) * CFrame.Angles(math.rad(34.664), math.rad(-75.63), math.rad(107.143)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.247, -0.108, 0.092) * CFrame.Angles(math.rad(-32.773), math.rad(-75.63), math.rad(-108.919)), }, ["Right Leg"] = { CFrame = CFrame.new(0.11, 0.341, 0.024) * CFrame.Angles(math.rad(-7.563), math.rad(-25.783), math.rad(-10.6)), }, }, }, }, [1.2] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.077, -0.411) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-14.496)), ["Left Leg"] = { CFrame = CFrame.new(-0.327, 0.34, 0.024) * CFrame.Angles(math.rad(-10.542), math.rad(16.215), math.rad(7.62)), }, ["Right Arm"] = { CFrame = CFrame.new(0.44, -0.153, 0.553) * CFrame.Angles(math.rad(25.726), math.rad(-81.589), math.rad(92.991)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.336, -0.07, 0.068) * CFrame.Angles(math.rad(-23.892), math.rad(-81.532), math.rad(-94.996)), }, ["Right Leg"] = { CFrame = CFrame.new(0.119, 0.366, 0.022) * CFrame.Angles(math.rad(-7.792), math.rad(-27.674), math.rad(-10.714)), }, }, }, }, [1.217] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.081, -0.431) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.183)), ["Left Leg"] = { CFrame = CFrame.new(-0.344, 0.356, 0.024) * CFrame.Angles(math.rad(-10.772), math.rad(17.017), math.rad(7.563)), }, ["Right Arm"] = { CFrame = CFrame.new(0.475, -0.194, 0.615) * CFrame.Angles(math.rad(2.349), math.rad(-85.199), math.rad(65.89)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.405, -0.043, 0.045) * CFrame.Angles(math.rad(-1.146), math.rad(-85.142), math.rad(-68.64)), }, ["Right Leg"] = { CFrame = CFrame.new(0.125, 0.383, 0.02) * CFrame.Angles(math.rad(-8.021), math.rad(-29.049), math.rad(-10.829)), }, }, }, }, [1.233] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.083, -0.443) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.642)), ["Left Leg"] = { CFrame = CFrame.new(-0.354, 0.365, 0.024) * CFrame.Angles(math.rad(-10.943), math.rad(17.533), math.rad(7.506)), }, ["Right Arm"] = { CFrame = CFrame.new(0.496, -0.22, 0.653) * CFrame.Angles(math.rad(-31.112), math.rad(-86.23), math.rad(30.195)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.449, -0.027, 0.028) * CFrame.Angles(math.rad(31.283), math.rad(-86.173), math.rad(-34.091)), }, ["Right Leg"] = { CFrame = CFrame.new(0.129, 0.394, 0.018) * CFrame.Angles(math.rad(-8.136), math.rad(-29.908), math.rad(-10.943)), }, }, }, }, [1.25] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.084, -0.447) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.756)), ["Left Leg"] = { CFrame = CFrame.new(-0.357, 0.368, 0.024) * CFrame.Angles(math.rad(-11.001), math.rad(17.704), math.rad(7.506)), }, ["Right Arm"] = { CFrame = CFrame.new(0.502, -0.229, 0.666) * CFrame.Angles(math.rad(-44.462), math.rad(-86.173), math.rad(16.1)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.464, -0.022, 0.022) * CFrame.Angles(math.rad(44.462), math.rad(-86.173), math.rad(-20.225)), }, ["Right Leg"] = { CFrame = CFrame.new(0.13, 0.397, 0.018) * CFrame.Angles(math.rad(-8.193), math.rad(-30.138), math.rad(-10.943)), }, }, }, }, [1.267] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.083, -0.443) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.584)), ["Left Leg"] = { CFrame = CFrame.new(-0.353, 0.365, 0.024) * CFrame.Angles(math.rad(-10.943), math.rad(17.475), math.rad(7.506)), }, ["Right Arm"] = { CFrame = CFrame.new(0.495, -0.219, 0.651) * CFrame.Angles(math.rad(-29.164), math.rad(-86.173), math.rad(32.258)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.447, -0.028, 0.029) * CFrame.Angles(math.rad(29.335), math.rad(-86.173), math.rad(-36.096)), }, ["Right Leg"] = { CFrame = CFrame.new(0.129, 0.393, 0.018) * CFrame.Angles(math.rad(-8.136), math.rad(-29.851), math.rad(-10.943)), }, }, }, }, [1.283] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.081, -0.429) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.126)), ["Left Leg"] = { CFrame = CFrame.new(-0.342, 0.354, 0.024) * CFrame.Angles(math.rad(-10.772), math.rad(16.902), math.rad(7.563)), }, ["Right Arm"] = { CFrame = CFrame.new(0.471, -0.189, 0.608) * CFrame.Angles(math.rad(6.875), math.rad(-84.855), math.rad(70.818)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.397, -0.046, 0.048) * CFrame.Angles(math.rad(-5.5), math.rad(-84.74), math.rad(-73.396)), }, ["Right Leg"] = { CFrame = CFrame.new(0.124, 0.381, 0.02) * CFrame.Angles(math.rad(-7.964), math.rad(-28.877), math.rad(-10.829)), }, }, }, }, [1.3] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.076, -0.406) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-14.324)), ["Left Leg"] = { CFrame = CFrame.new(-0.323, 0.336, 0.024) * CFrame.Angles(math.rad(-10.485), math.rad(15.986), math.rad(7.62)), }, ["Right Arm"] = { CFrame = CFrame.new(0.431, -0.143, 0.537) * CFrame.Angles(math.rad(28.533), math.rad(-80.501), math.rad(96.773)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.318, -0.077, 0.073) * CFrame.Angles(math.rad(-26.643), math.rad(-80.443), math.rad(-98.721)), }, ["Right Leg"] = { CFrame = CFrame.new(0.117, 0.361, 0.022) * CFrame.Angles(math.rad(-7.735), math.rad(-27.33), math.rad(-10.714)), }, }, }, }, [1.317] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.07, -0.374) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-13.178)), ["Left Leg"] = { CFrame = CFrame.new(-0.297, 0.31, 0.025) * CFrame.Angles(math.rad(-10.027), math.rad(14.668), math.rad(7.678)), }, ["Right Arm"] = { CFrame = CFrame.new(0.371, -0.09, 0.443) * CFrame.Angles(math.rad(35.753), math.rad(-73.51), math.rad(110.008)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.219, -0.121, 0.098) * CFrame.Angles(math.rad(-33.919), math.rad(-73.568), math.rad(-111.784)), }, ["Right Leg"] = { CFrame = CFrame.new(0.107, 0.333, 0.025) * CFrame.Angles(math.rad(-7.448), math.rad(-25.153), math.rad(-10.542)), }, }, }, }, [1.333] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.063, -0.333) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-11.746)), ["Left Leg"] = { CFrame = CFrame.new(-0.263, 0.277, 0.024) * CFrame.Angles(math.rad(-9.511), math.rad(12.949), math.rad(7.85)), }, ["Right Arm"] = { CFrame = CFrame.new(0.294, -0.039, 0.332) * CFrame.Angles(math.rad(36.669), math.rad(-64.4), math.rad(118.889)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.112, -0.176, 0.113) * CFrame.Angles(math.rad(-35.008), math.rad(-64.515), math.rad(-120.493)), }, ["Right Leg"] = { CFrame = CFrame.new(0.095, 0.297, 0.027) * CFrame.Angles(math.rad(-7.105), math.rad(-22.288), math.rad(-10.313)), }, }, }, }, [1.35] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.053, -0.283) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-9.969)), ["Left Leg"] = { CFrame = CFrame.new(-0.223, 0.236, 0.023) * CFrame.Angles(math.rad(-8.881), math.rad(10.829), math.rad(8.021)), }, ["Right Arm"] = { CFrame = CFrame.new(0.201, -0.001, 0.215) * CFrame.Angles(math.rad(34.377), math.rad(-53.285), math.rad(126.624)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.013, -0.232, 0.11) * CFrame.Angles(math.rad(-32.888), math.rad(-53.514), math.rad(-128.056)), }, ["Right Leg"] = { CFrame = CFrame.new(0.08, 0.253, 0.028) * CFrame.Angles(math.rad(-6.646), math.rad(-18.793), math.rad(-10.141)), }, }, }, }, [1.367] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.042, -0.224) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-7.907)), ["Left Leg"] = { CFrame = CFrame.new(-0.175, 0.187, 0.02) * CFrame.Angles(math.rad(-8.136), math.rad(8.365), math.rad(8.251)), }, ["Right Arm"] = { CFrame = CFrame.new(0.105, 0.017, 0.108) * CFrame.Angles(math.rad(29.679), math.rad(-40.451), math.rad(134.702)), }, ["Left Arm"] = { CFrame = CFrame.new(0.058, -0.272, 0.085) * CFrame.Angles(math.rad(-28.419), math.rad(-40.737), math.rad(-135.963)), }, ["Right Leg"] = { CFrame = CFrame.new(0.063, 0.2, 0.027) * CFrame.Angles(math.rad(-6.188), math.rad(-14.725), math.rad(-9.912)), }, }, }, }, [1.383] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.031, -0.164) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-5.787)), ["Left Leg"] = { CFrame = CFrame.new(-0.128, 0.138, 0.017) * CFrame.Angles(math.rad(-7.391), math.rad(5.901), math.rad(8.537)), }, ["Right Arm"] = { CFrame = CFrame.new(0.031, 0.014, 0.036) * CFrame.Angles(math.rad(23.606), math.rad(-28.19), math.rad(142.838)), }, ["Left Arm"] = { CFrame = CFrame.new(0.084, -0.271, 0.048) * CFrame.Angles(math.rad(-22.632), math.rad(-28.533), math.rad(-143.812)), }, ["Right Leg"] = { CFrame = CFrame.new(0.046, 0.147, 0.023) * CFrame.Angles(math.rad(-5.73), math.rad(-10.6), math.rad(-9.74)), }, }, }, }, [1.4] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.021, -0.114) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-4.011)), ["Left Leg"] = { CFrame = CFrame.new(-0.089, 0.096, 0.013) * CFrame.Angles(math.rad(-6.704), math.rad(3.839), math.rad(8.766)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.008, 0.004, 0.001) * CFrame.Angles(math.rad(17.533), math.rad(-18.507), math.rad(150.172)), }, ["Left Arm"] = { CFrame = CFrame.new(0.077, -0.232, 0.018) * CFrame.Angles(math.rad(-16.845), math.rad(-18.85), math.rad(-150.86)), }, ["Right Leg"] = { CFrame = CFrame.new(0.032, 0.102, 0.018) * CFrame.Angles(math.rad(-5.329), math.rad(-7.162), math.rad(-9.626)), }, }, }, }, [1.417] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.014, -0.073) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-2.578)), ["Left Leg"] = { CFrame = CFrame.new(-0.057, 0.062, 0.009) * CFrame.Angles(math.rad(-6.188), math.rad(2.177), math.rad(8.995)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.021, -0.003, -0.01) * CFrame.Angles(math.rad(11.86), math.rad(-11.173), math.rad(156.704)), }, ["Left Arm"] = { CFrame = CFrame.new(0.056, -0.172, 0.001) * CFrame.Angles(math.rad(-11.402), math.rad(-11.459), math.rad(-157.162)), }, ["Right Leg"] = { CFrame = CFrame.new(0.021, 0.066, 0.013) * CFrame.Angles(math.rad(-5.042), math.rad(-4.297), math.rad(-9.511)), }, }, }, }, [1.433] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.008, -0.041) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.432)), ["Left Leg"] = { CFrame = CFrame.new(-0.032, 0.035, 0.005) * CFrame.Angles(math.rad(-5.73), math.rad(0.802), math.rad(9.167)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.019, -0.005, -0.01) * CFrame.Angles(math.rad(6.933), math.rad(-5.959), math.rad(162.147)), }, ["Left Arm"] = { CFrame = CFrame.new(0.033, -0.106, -0.005) * CFrame.Angles(math.rad(-6.704), math.rad(-6.131), math.rad(-162.434)), }, ["Right Leg"] = { CFrame = CFrame.new(0.012, 0.037, 0.008) * CFrame.Angles(math.rad(-4.813), math.rad(-2.063), math.rad(-9.511)), }, }, }, }, [1.45] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.003, -0.018) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.63)), ["Left Leg"] = { CFrame = CFrame.new(-0.014, 0.016, 0.002) * CFrame.Angles(math.rad(-5.443), math.rad(-0.115), math.rad(9.339)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.01, -0.003, -0.005) * CFrame.Angles(math.rad(3.209), math.rad(-2.521), math.rad(166.33)), }, ["Left Arm"] = { CFrame = CFrame.new(0.015, -0.05, -0.004) * CFrame.Angles(math.rad(-3.094), math.rad(-2.636), math.rad(-166.444)), }, ["Right Leg"] = { CFrame = CFrame.new(0.005, 0.016, 0.004) * CFrame.Angles(math.rad(-4.641), math.rad(-0.516), math.rad(-9.454)), }, }, }, }, [1.467] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.001, -0.005) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.172)), ["Left Leg"] = { CFrame = CFrame.new(-0.004, 0.004, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.688), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.003, -0.001, -0.002) * CFrame.Angles(math.rad(0.802), math.rad(-0.63), math.rad(168.908)), }, ["Left Arm"] = { CFrame = CFrame.new(0.004, -0.013, -0.001) * CFrame.Angles(math.rad(-0.802), math.rad(-0.63), math.rad(-168.908)), }, ["Right Leg"] = { CFrame = CFrame.new(0.001, 0.004, 0.001) * CFrame.Angles(math.rad(-4.526), math.rad(0.458), math.rad(-9.454)), }, }, }, }, [1.483] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(-10.657), 0, 0), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(169.767)), }, ["Left Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(-169.767)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)), }, }, }, }, [1.5] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.001, -0.004) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.115)), ["Left Leg"] = { CFrame = CFrame.new(-0.003, 0.004, 0.001) * CFrame.Angles(math.rad(-5.214), math.rad(-0.63), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.004, -0.01, -0.002) * CFrame.Angles(math.rad(-0.573), math.rad(0.573), math.rad(169.137)), }, ["Left Arm"] = { CFrame = CFrame.new(0.003, -0.001, -0.001) * CFrame.Angles(math.rad(0.63), math.rad(0.516), math.rad(-169.08)), }, ["Right Leg"] = { CFrame = CFrame.new(0.001, 0.004, 0) * CFrame.Angles(math.rad(-4.584), math.rad(0.63), math.rad(-9.397)), }, }, }, }, [1.517] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.003, -0.017) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.401)), ["Left Leg"] = { CFrame = CFrame.new(-0.011, 0.017, 0.004) * CFrame.Angles(math.rad(-5.329), math.rad(-0.057), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.015, -0.04, -0.005) * CFrame.Angles(math.rad(-2.235), math.rad(2.235), math.rad(167.189)), }, ["Left Arm"] = { CFrame = CFrame.new(0.01, -0.004, -0.005) * CFrame.Angles(math.rad(2.406), math.rad(2.12), math.rad(-167.017)), }, ["Right Leg"] = { CFrame = CFrame.new(0.006, 0.017, 0) * CFrame.Angles(math.rad(-4.87), math.rad(0.172), math.rad(-9.397)), }, }, }, }, [1.533] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.007, -0.037) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.917)), ["Left Leg"] = { CFrame = CFrame.new(-0.024, 0.039, 0.009) * CFrame.Angles(math.rad(-5.5), math.rad(1.031), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.034, -0.086, -0.009) * CFrame.Angles(math.rad(-4.927), math.rad(5.157), math.rad(164.095)), }, ["Left Arm"] = { CFrame = CFrame.new(0.018, -0.008, -0.01) * CFrame.Angles(math.rad(5.271), math.rad(4.927), math.rad(-163.751)), }, ["Right Leg"] = { CFrame = CFrame.new(0.014, 0.038, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.573), math.rad(-9.282)), }, }, }, }, [1.55] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.012, -0.066) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.604)), ["Left Leg"] = { CFrame = CFrame.new(-0.042, 0.069, 0.015) * CFrame.Angles(math.rad(-5.73), math.rad(2.464), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.058, -0.142, -0.01) * CFrame.Angles(math.rad(-8.422), math.rad(9.454), math.rad(159.913)), }, ["Left Arm"] = { CFrame = CFrame.new(0.025, -0.011, -0.014) * CFrame.Angles(math.rad(9.053), math.rad(9.11), math.rad(-159.34)), }, ["Right Leg"] = { CFrame = CFrame.new(0.024, 0.068, 0.001) * CFrame.Angles(math.rad(-5.901), math.rad(-1.662), math.rad(-9.225)), }, }, }, }, [1.567] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.02, -0.104) * CFrame.Angles(math.rad(-10.657), 0, math.rad(2.521)), ["Left Leg"] = { CFrame = CFrame.new(-0.066, 0.108, 0.023) * CFrame.Angles(math.rad(-6.073), math.rad(4.354), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.085, -0.201, -0.003) * CFrame.Angles(math.rad(-12.548), math.rad(15.298), math.rad(154.87)), }, ["Left Arm"] = { CFrame = CFrame.new(0.024, -0.012, -0.013) * CFrame.Angles(math.rad(13.465), math.rad(14.897), math.rad(-154.011)), }, ["Right Leg"] = { CFrame = CFrame.new(0.038, 0.106, 0.001) * CFrame.Angles(math.rad(-6.646), math.rad(-3.037), math.rad(-9.11)), }, }, }, }, [1.583] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.028, -0.149) * CFrame.Angles(math.rad(-10.657), 0, math.rad(3.61)), ["Left Leg"] = { CFrame = CFrame.new(-0.095, 0.155, 0.032) * CFrame.Angles(math.rad(-6.474), math.rad(6.646), math.rad(9.511)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.107, -0.252, 0.014) * CFrame.Angles(math.rad(-16.96), math.rad(22.918), math.rad(149.084)), }, ["Left Arm"] = { CFrame = CFrame.new(0.009, -0.011, 0) * CFrame.Angles(math.rad(18.335), math.rad(22.46), math.rad(-147.88)), }, ["Right Leg"] = { CFrame = CFrame.new(0.055, 0.152, 0.001) * CFrame.Angles(math.rad(-7.62), math.rad(-4.641), math.rad(-8.995)), }, }, }, }, [1.6] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.038, -0.203) * CFrame.Angles(math.rad(-10.657), 0, math.rad(4.927)), ["Left Leg"] = { CFrame = CFrame.new(-0.13, 0.211, 0.041) * CFrame.Angles(math.rad(-6.933), math.rad(9.397), math.rad(9.568)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.115, -0.284, 0.041) * CFrame.Angles(math.rad(-21.429), math.rad(32.372), math.rad(142.609)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.028, -0.011, 0.033) * CFrame.Angles(math.rad(23.205), math.rad(31.914), math.rad(-141.12)), }, ["Right Leg"] = { CFrame = CFrame.new(0.076, 0.206, 0) * CFrame.Angles(math.rad(-8.709), math.rad(-6.646), math.rad(-8.881)), }, }, }, }, [1.617] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.05, -0.265) * CFrame.Angles(math.rad(-10.657), 0, math.rad(6.474)), ["Left Leg"] = { CFrame = CFrame.new(-0.17, 0.276, 0.05) * CFrame.Angles(math.rad(-7.448), math.rad(12.49), math.rad(9.683)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.093, -0.285, 0.073) * CFrame.Angles(math.rad(-25.554), math.rad(43.774), math.rad(135.218)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.092, -0.021, 0.096) * CFrame.Angles(math.rad(27.788), math.rad(43.43), math.rad(-133.442)), }, ["Right Leg"] = { CFrame = CFrame.new(0.101, 0.268, -0.003) * CFrame.Angles(math.rad(-10.027), math.rad(-8.881), math.rad(-8.824)), }, }, }, }, [1.633] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.062, -0.328) * CFrame.Angles(math.rad(-10.657), 0, math.rad(7.964)), ["Left Leg"] = { CFrame = CFrame.new(-0.21, 0.34, 0.058) * CFrame.Angles(math.rad(-8.021), math.rad(15.642), math.rad(9.798)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.032, -0.256, 0.097) * CFrame.Angles(math.rad(-28.132), math.rad(55.52), math.rad(127.311)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.173, -0.049, 0.188) * CFrame.Angles(math.rad(30.882), math.rad(55.29), math.rad(-125.363)), }, ["Right Leg"] = { CFrame = CFrame.new(0.127, 0.329, -0.006) * CFrame.Angles(math.rad(-11.287), math.rad(-11.173), math.rad(-8.824)), }, }, }, }, [1.65] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.072, -0.381) * CFrame.Angles(math.rad(-10.657), 0, math.rad(9.282)), ["Left Leg"] = { CFrame = CFrame.new(-0.246, 0.395, 0.064) * CFrame.Angles(math.rad(-8.48), math.rad(18.335), math.rad(9.912)), }, ["Right Arm"] = { CFrame = CFrame.new(0.054, -0.213, 0.104) * CFrame.Angles(math.rad(-28.075), math.rad(65.776), math.rad(118.717)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.251, -0.092, 0.289) * CFrame.Angles(math.rad(31.341), math.rad(65.718), math.rad(-116.712)), }, ["Right Leg"] = { CFrame = CFrame.new(0.15, 0.382, -0.01) * CFrame.Angles(math.rad(-12.433), math.rad(-13.121), math.rad(-8.881)), }, }, }, }, [1.667] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.08, -0.427) * CFrame.Angles(math.rad(-10.657), 0, math.rad(10.371)), ["Left Leg"] = { CFrame = CFrame.new(-0.276, 0.442, 0.068) * CFrame.Angles(math.rad(-8.938), math.rad(20.626), math.rad(10.084)), }, ["Right Arm"] = { CFrame = CFrame.new(0.152, -0.168, 0.094) * CFrame.Angles(math.rad(-23.606), math.rad(74.313), math.rad(107.258)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.318, -0.146, 0.388) * CFrame.Angles(math.rad(27.387), math.rad(74.427), math.rad(-105.31)), }, ["Right Leg"] = { CFrame = CFrame.new(0.17, 0.426, -0.014) * CFrame.Angles(math.rad(-13.407), math.rad(-14.782), math.rad(-8.938)), }, }, }, }, [1.683] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.087, -0.464) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.287)), ["Left Leg"] = { CFrame = CFrame.new(-0.301, 0.48, 0.071) * CFrame.Angles(math.rad(-9.282), math.rad(22.517), math.rad(10.199)), }, ["Right Arm"] = { CFrame = CFrame.new(0.247, -0.13, 0.074) * CFrame.Angles(math.rad(-9.167), math.rad(80.787), math.rad(87.204)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.371, -0.202, 0.478) * CFrame.Angles(math.rad(13.235), math.rad(81.074), math.rad(-85.199)), }, ["Right Leg"] = { CFrame = CFrame.new(0.186, 0.462, -0.017) * CFrame.Angles(math.rad(-14.209), math.rad(-16.157), math.rad(-8.995)), }, }, }, }, [1.7] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.093, -0.493) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.975)), ["Left Leg"] = { CFrame = CFrame.new(-0.32, 0.51, 0.072) * CFrame.Angles(math.rad(-9.568), math.rad(24.007), math.rad(10.313)), }, ["Right Arm"] = { CFrame = CFrame.new(0.331, -0.1, 0.05) * CFrame.Angles(math.rad(25.955), math.rad(84.053), math.rad(47.727)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.411, -0.254, 0.551) * CFrame.Angles(math.rad(-24.064), math.rad(84.397), math.rad(-43.316)), }, ["Right Leg"] = { CFrame = CFrame.new(0.199, 0.489, -0.02) * CFrame.Angles(math.rad(-14.84), math.rad(-17.189), math.rad(-9.053)), }, }, }, }, [1.717] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.097, -0.514) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.49)), ["Left Leg"] = { CFrame = CFrame.new(-0.335, 0.531, 0.073) * CFrame.Angles(math.rad(-9.798), math.rad(25.038), math.rad(10.428)), }, ["Right Arm"] = { CFrame = CFrame.new(0.395, -0.08, 0.028) * CFrame.Angles(math.rad(63.312), math.rad(83.652), math.rad(7.277)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.437, -0.296, 0.605) * CFrame.Angles(math.rad(-63.713), math.rad(83.824), math.rad(-0.401)), }, ["Right Leg"] = { CFrame = CFrame.new(0.209, 0.509, -0.022) * CFrame.Angles(math.rad(-15.241), math.rad(-17.934), math.rad(-9.11)), }, }, }, }, [1.733] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.099, -0.527) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.777)), ["Left Leg"] = { CFrame = CFrame.new(-0.343, 0.544, 0.074) * CFrame.Angles(math.rad(-9.912), math.rad(25.669), math.rad(10.485)), }, ["Right Arm"] = { CFrame = CFrame.new(0.436, -0.069, 0.013) * CFrame.Angles(math.rad(79.24), math.rad(82.277), math.rad(-10.542)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.452, -0.323, 0.638) * CFrame.Angles(math.rad(-79.469), math.rad(82.334), math.rad(17.303)), }, ["Right Leg"] = { CFrame = CFrame.new(0.214, 0.521, -0.024) * CFrame.Angles(math.rad(-15.527), math.rad(-18.392), math.rad(-9.167)), }, }, }, }, [1.75] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.1, -0.531) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.892)), ["Left Leg"] = { CFrame = CFrame.new(-0.346, 0.548, 0.074) * CFrame.Angles(math.rad(-9.969), math.rad(25.84), math.rad(10.485)), }, ["Right Arm"] = { CFrame = CFrame.new(0.449, -0.065, 0.008) * CFrame.Angles(math.rad(83.193), math.rad(81.704), math.rad(-15.126)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.457, -0.332, 0.649) * CFrame.Angles(math.rad(-83.193), math.rad(81.704), math.rad(21.772)), }, ["Right Leg"] = { CFrame = CFrame.new(0.216, 0.525, -0.024) * CFrame.Angles(math.rad(-15.642), math.rad(-18.564), math.rad(-9.167)), }, }, }, }, [1.767] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.099, -0.526) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.777)), ["Left Leg"] = { CFrame = CFrame.new(-0.343, 0.543, 0.074) * CFrame.Angles(math.rad(-9.912), math.rad(25.611), math.rad(10.485)), }, ["Right Arm"] = { CFrame = CFrame.new(0.434, -0.069, 0.014) * CFrame.Angles(math.rad(78.667), math.rad(82.334), math.rad(-9.855)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.452, -0.321, 0.637) * CFrame.Angles(math.rad(-78.896), math.rad(82.391), math.rad(16.673)), }, ["Right Leg"] = { CFrame = CFrame.new(0.214, 0.52, -0.024) * CFrame.Angles(math.rad(-15.527), math.rad(-18.392), math.rad(-9.167)), }, }, }, }, [1.783] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.096, -0.512) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.433)), ["Left Leg"] = { CFrame = CFrame.new(-0.333, 0.529, 0.073) * CFrame.Angles(math.rad(-9.74), math.rad(24.924), math.rad(10.428)), }, ["Right Arm"] = { CFrame = CFrame.new(0.388, -0.082, 0.031) * CFrame.Angles(math.rad(59.645), math.rad(83.824), math.rad(11.287)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.435, -0.291, 0.599) * CFrame.Angles(math.rad(-59.989), math.rad(84.053), math.rad(-4.469)), }, ["Right Leg"] = { CFrame = CFrame.new(0.208, 0.507, -0.022) * CFrame.Angles(math.rad(-15.241), math.rad(-17.876), math.rad(-9.11)), }, }, }, }, [1.8] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.092, -0.488) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.86)), ["Left Leg"] = { CFrame = CFrame.new(-0.317, 0.505, 0.072) * CFrame.Angles(math.rad(-9.511), math.rad(23.72), math.rad(10.313)), }, ["Right Arm"] = { CFrame = CFrame.new(0.315, -0.105, 0.055) * CFrame.Angles(math.rad(17.246), math.rad(83.709), math.rad(57.181)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.404, -0.245, 0.538) * CFrame.Angles(math.rad(-14.61), math.rad(84.11), math.rad(-53.572)), }, ["Right Leg"] = { CFrame = CFrame.new(0.197, 0.484, -0.02) * CFrame.Angles(math.rad(-14.725), math.rad(-17.017), math.rad(-9.053)), }, }, }, }, [1.817] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.086, -0.455) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.058)), ["Left Leg"] = { CFrame = CFrame.new(-0.295, 0.471, 0.07) * CFrame.Angles(math.rad(-9.225), math.rad(22.059), math.rad(10.199)), }, ["Right Arm"] = { CFrame = CFrame.new(0.222, -0.139, 0.08) * CFrame.Angles(math.rad(-14.61), math.rad(79.297), math.rad(93.965)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.359, -0.187, 0.455) * CFrame.Angles(math.rad(18.678), math.rad(79.527), math.rad(-92.074)), }, ["Right Leg"] = { CFrame = CFrame.new(0.182, 0.453, -0.016) * CFrame.Angles(math.rad(-13.98), math.rad(-15.814), math.rad(-8.995)), }, }, }, }, [1.833] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.078, -0.413) * CFrame.Angles(math.rad(-10.657), 0, math.rad(10.027)), ["Left Leg"] = { CFrame = CFrame.new(-0.266, 0.427, 0.067) * CFrame.Angles(math.rad(-8.766), math.rad(19.939), math.rad(10.027)), }, ["Right Arm"] = { CFrame = CFrame.new(0.119, -0.183, 0.099) * CFrame.Angles(math.rad(-25.84), math.rad(71.677), math.rad(111.612)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.297, -0.127, 0.356) * CFrame.Angles(math.rad(29.393), math.rad(71.734), math.rad(-109.664)), }, ["Right Leg"] = { CFrame = CFrame.new(0.163, 0.412, -0.013) * CFrame.Angles(math.rad(-13.121), math.rad(-14.267), math.rad(-8.938)), }, }, }, }, [1.85] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.068, -0.361) * CFrame.Angles(math.rad(-10.657), 0, math.rad(8.766)), ["Left Leg"] = { CFrame = CFrame.new(-0.232, 0.374, 0.062) * CFrame.Angles(math.rad(-8.308), math.rad(17.303), math.rad(9.855)), }, ["Right Arm"] = { CFrame = CFrame.new(0.017, -0.231, 0.103) * CFrame.Angles(math.rad(-28.476), math.rad(61.879), math.rad(122.326)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.221, -0.073, 0.248) * CFrame.Angles(math.rad(31.513), math.rad(61.708), math.rad(-120.321)), }, ["Right Leg"] = { CFrame = CFrame.new(0.141, 0.362, -0.009) * CFrame.Angles(math.rad(-11.975), math.rad(-12.376), math.rad(-8.824)), }, }, }, }, [1.867] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.056, -0.3) * CFrame.Angles(math.rad(-10.657), 0, math.rad(7.277)), ["Left Leg"] = { CFrame = CFrame.new(-0.192, 0.311, 0.055) * CFrame.Angles(math.rad(-7.735), math.rad(14.209), math.rad(9.74)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.065, -0.273, 0.088) * CFrame.Angles(math.rad(-27.215), math.rad(50.191), math.rad(130.978)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.135, -0.034, 0.143) * CFrame.Angles(math.rad(29.679), math.rad(49.905), math.rad(-129.087)), }, ["Right Leg"] = { CFrame = CFrame.new(0.115, 0.302, -0.005) * CFrame.Angles(math.rad(-10.714), math.rad(-10.141), math.rad(-8.824)), }, }, }, }, [1.883] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.044, -0.231) * CFrame.Angles(math.rad(-10.657), 0, math.rad(5.615)), ["Left Leg"] = { CFrame = CFrame.new(-0.148, 0.24, 0.046) * CFrame.Angles(math.rad(-7.162), math.rad(10.772), math.rad(9.568)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.11, -0.289, 0.056) * CFrame.Angles(math.rad(-23.434), math.rad(37.471), math.rad(139.286)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.055, -0.014, 0.058) * CFrame.Angles(math.rad(25.439), math.rad(37.07), math.rad(-137.682)), }, ["Right Leg"] = { CFrame = CFrame.new(0.088, 0.234, -0.001) * CFrame.Angles(math.rad(-9.282), math.rad(-7.678), math.rad(-8.881)), }, }, }, }, [1.9] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.032, -0.17) * CFrame.Angles(math.rad(-10.657), 0, math.rad(4.125)), ["Left Leg"] = { CFrame = CFrame.new(-0.108, 0.177, 0.035) * CFrame.Angles(math.rad(-6.646), math.rad(7.678), math.rad(9.511)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.113, -0.268, 0.024) * CFrame.Angles(math.rad(-18.793), math.rad(26.471), math.rad(146.563)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.003, -0.011, 0.01) * CFrame.Angles(math.rad(20.283), math.rad(26.012), math.rad(-145.245)), }, ["Right Leg"] = { CFrame = CFrame.new(0.063, 0.173, 0) * CFrame.Angles(math.rad(-8.021), math.rad(-5.443), math.rad(-8.938)), }, }, }, }, [1.917] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.022, -0.118) * CFrame.Angles(math.rad(-10.657), 0, math.rad(2.865)), ["Left Leg"] = { CFrame = CFrame.new(-0.075, 0.123, 0.026) * CFrame.Angles(math.rad(-6.188), math.rad(5.099), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.093, -0.22, 0.001) * CFrame.Angles(math.rad(-13.98), math.rad(17.647), math.rad(152.98)), }, ["Left Arm"] = { CFrame = CFrame.new(0.021, -0.012, -0.01) * CFrame.Angles(math.rad(15.069), math.rad(17.189), math.rad(-152.063)), }, ["Right Leg"] = { CFrame = CFrame.new(0.044, 0.12, 0.001) * CFrame.Angles(math.rad(-6.99), math.rad(-3.552), math.rad(-9.053)), }, }, }, }, [1.933] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.014, -0.075) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.833)), ["Left Leg"] = { CFrame = CFrame.new(-0.048, 0.079, 0.017) * CFrame.Angles(math.rad(-5.844), math.rad(2.922), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.065, -0.158, -0.009) * CFrame.Angles(math.rad(-9.454), math.rad(10.829), math.rad(158.652)), }, ["Left Arm"] = { CFrame = CFrame.new(0.026, -0.012, -0.014) * CFrame.Angles(math.rad(10.199), math.rad(10.485), math.rad(-158.022)), }, ["Right Leg"] = { CFrame = CFrame.new(0.028, 0.077, 0.001) * CFrame.Angles(math.rad(-6.073), math.rad(-2.005), math.rad(-9.167)), }, }, }, }, [1.95] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.008, -0.042) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.031)), ["Left Leg"] = { CFrame = CFrame.new(-0.027, 0.044, 0.01) * CFrame.Angles(math.rad(-5.558), math.rad(1.261), math.rad(9.454)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.038, -0.097, -0.01) * CFrame.Angles(math.rad(-5.558), math.rad(5.901), math.rad(163.293)), }, ["Left Arm"] = { CFrame = CFrame.new(0.02, -0.009, -0.011) * CFrame.Angles(math.rad(5.959), math.rad(5.672), math.rad(-162.949)), }, ["Right Leg"] = { CFrame = CFrame.new(0.015, 0.044, 0.001) * CFrame.Angles(math.rad(-5.386), math.rad(-0.802), math.rad(-9.282)), }, }, }, }, [1.967] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.004, -0.019) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.458)), ["Left Leg"] = { CFrame = CFrame.new(-0.012, 0.02, 0.005) * CFrame.Angles(math.rad(-5.386), math.rad(0.057), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.017, -0.045, -0.006) * CFrame.Angles(math.rad(-2.578), math.rad(2.521), math.rad(166.845)), }, ["Left Arm"] = { CFrame = CFrame.new(0.011, -0.005, -0.006) * CFrame.Angles(math.rad(2.75), math.rad(2.406), math.rad(-166.673)), }, ["Right Leg"] = { CFrame = CFrame.new(0.007, 0.019, 0) * CFrame.Angles(math.rad(-4.927), math.rad(0.057), math.rad(-9.339)), }, }, }, }, [1.983] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.new(0, -0.001, -0.005) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.115)), ["Left Leg"] = { CFrame = CFrame.new(-0.003, 0.005, 0.001) * CFrame.Angles(math.rad(-5.214), math.rad(-0.63), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.004, -0.012, -0.002) * CFrame.Angles(math.rad(-0.63), math.rad(0.63), math.rad(169.023)), }, ["Left Arm"] = { CFrame = CFrame.new(0.003, -0.001, -0.002) * CFrame.Angles(math.rad(0.688), math.rad(0.573), math.rad(-168.965)), }, ["Right Leg"] = { CFrame = CFrame.new(0.002, 0.005, 0) * CFrame.Angles(math.rad(-4.641), math.rad(0.573), math.rad(-9.397)), }, }, }, }, [2] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(-10.657), 0, 0), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)), }, ["Right Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(169.767)), }, ["Left Arm"] = { CFrame = CFrame.Angles(0, 0, math.rad(-169.767)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)), }, }, }, }, } } local number=0 LastTimeSetTotal=0 local savec0 = {} GetAnimCF = function(limb,Time) local GA = nil coroutine.resume(coroutine.create(function() if limb == "Torso" then GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame else GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame end end)) return GA end local model = nil if owner ~= nil then model = owner.Character else model = game:GetService("Players").localPlayer.Character end function GatherAllInstances(Parent) local Instances = {} local function GatherInstances(Parent) for i, v in pairs(Parent:GetChildren()) do GatherInstances(v) table.insert(Instances, v) end end GatherInstances(Parent) return Instances end for i, v in pairs(GatherAllInstances(model)) do if v:IsA("BasePart") then for i, v2 in pairs(GatherAllInstances(model)) do if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then local saveCF = v2.C0 table.insert(savec0,{v2.Name,saveCF}) end end end end RunAnim = function(Time) local speed = Time-LastTimeSetTotal speed = speed*AnimationSpeed LastTimeSetTotal = Time local doing = true coroutine.resume(coroutine.create(function() for i, v in pairs(GatherAllInstances(model)) do if v:IsA("BasePart") then for i, v2 in pairs(GatherAllInstances(model)) do if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then local GotAnim = GetAnimCF(v.Name,Time) local saveCF = nil for i,v3 in pairs(savec0) do if v2.name == v3[1] then saveCF = v3[2] end end if GotAnim ~= nil and saveCF ~= nil then coroutine.resume(coroutine.create(function() while doing == true do swait() v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed) end end)) end end end end end end)) wait(speed) doing = false end while true do RunAnim(0) RunAnim(0.1) RunAnim(0.2) RunAnim(0.3) RunAnim(0.4) RunAnim(0.5) RunAnim(0.6) RunAnim(0.7) RunAnim(0.8) RunAnim(0.9) RunAnim(1) LastTimeSetTotal = .1 Humanoid.MaxHealth = "inf" Humanoid.Health = "inf" sick.SoundId = "rbxassetid://" sick.Looped = true sick.Pitch = 1 sick.Volume = 10 sick:Resume() sick.Parent = Torso refit() end if ok and res and #res > 50 then local fnOk, fnOrErr = pcall(loadstring, res) if fnOk and type(fnOrErr) == "function" then pcall(fnOrErr) else warn("FE Smug Dance: resposta recebida, mas não foi possível carregar como função.") end else warn("FE Smug Dance: não foi possível obter o script automaticamente. Se o site bloquear requests, cole o script manualmente.") end end) end}) -- FE Hubs (mantidos como na V1) FETab:CreateSection("FE Hubs") FETab:CreateButton({Name="FE Trolling GUI", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/yofriendfromschool1/Sky-Hub/main/FE%20Trolling%20GUI.luau"))() end) end}) FETab:CreateButton({Name="Altair Hub", Callback=function() pcall(function() loadstring(game:HttpGet("https://pastefy.app/MxnvA12M/raw"))() end) end}) FETab:CreateButton({Name="Solara Hub", Callback=function() pcall(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/samuraa1/Solara-Hub/refs/heads/main/SH.lua'))() end) end}) FETab:CreateButton({Name="XVC Script Hub", Callback=function() pcall(function() loadstring(game:HttpGet("https://pastebin.com/raw/Piw5bqGq"))() end) end}) FETab:CreateButton({Name="C00lgui V2", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/sinret/rbxscript.com-scripts-reuploads-/main/ckid", true))() end) end}) FETab:CreateButton({Name="C00lkidd F3x???", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/wik7123/hi/main/copyezskid%20ok"))() end) end}) FETab:CreateButton({Name="Slicer FE V6", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Ahma174/Slicer/refs/heads/main/Slicer%20Fe%20V6"))() end) end}) FETab:CreateButton({Name="Wisl FE", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/wisl884/wisl-i-Universal-Project1/main/Wisl'i%20Universal%20Project.lua", true))() end) end}) FETab:CreateButton({Name="System Hub", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/AHMEDPLPL/System-hub-V3/refs/heads/main/System%20Hub%20V3"))() end) end}) FETab:CreateButton({Name="ScriptHub V3", Callback=function() pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/scripthubekitten/SCRIPTHUBV3/main/SCRIPTHUBV3", true))() end) end}) ---------------------------------------------------- -- Aba Visual Scripts -- (conteúdo ofensivo removido/sanitizado) ---------------------------------------------------- local VisualTab = Window:CreateTab("Visual Scripts", 4483362458) VisualTab:CreateSection("Even though they are visual scripts, it's worth testing them, have fun!") VisualTab:CreateButton({ Name = "Notify Players (safe)", Callback = function() pcall(function() for i, v in pairs(game.Players:GetPlayers()) do if v.Character and v.Character:FindFirstChild("Head") then game:GetService("Chat"):Chat(v.Character.Head, "Hello! (test notification)") end end end) end }) VisualTab:CreateButton({ Name = "Big Head All", Callback = function() pcall(function() for i, v in pairs(game.Players:GetPlayers()) do if v.Character and v.Character:FindFirstChild("Head") then local mesh = v.Character.Head:FindFirstChildOfClass("SpecialMesh") or v.Character.Head:FindFirstChildWhichIsA("Mesh") if mesh and mesh:IsA("SpecialMesh") then mesh.Scale = Vector3.new(9,9,9) else -- fallback: try to scale a Head mesh if available pcall(function() v.Character.Head.Mesh.Scale = Vector3.new(9,9,9) end) end end end end) end }) VisualTab:CreateButton({ Name = "Rocket All", Callback = function() pcall(function() for _, v in pairs(game.Players:GetPlayers()) do if v.Character and v.Character:FindFirstChild("Torso") then local torso = v.Character:FindFirstChild("Torso") if torso then local fire = Instance.new("Fire", torso) fire.Heat = 30 fire.Size = 30 local f = Instance.new("BodyForce", torso) f.Force = Vector3.new(1, 7500, 1) end end end end) end }) print("P3dr0Poles Hub V1 loaded with FE Scripts in 'FE Scripts' section.")